Effects of Augmented Reality-Based Dual-Task Program on Physical Ability by Cognitive Stage with Developmental Disabilities
Abstract
:1. Introduction
2. Materials and Methods
2.1. Study Design
2.2. Study Participants
2.3. Experimental Procedure
Augmented Reality-Based Dual Task
2.4. Measurements and Instrumentation
2.4.1. Cognitive Stage
2.4.2. Physical Ability
- (1)
- Muscle Strength
- (2)
- Muscle Endurance
- (3)
- Balance
- (4)
- Flexibility
2.5. Data Analysis
3. Results
3.1. General Characteristics of Subjects
3.2. Comparison of Differences between AR-Based Dual-Task Programs
3.3. Comparison between Groups of the Difference Value after Intervention and before Intervention
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Exercise Name | Exercise Goal | Time (min) |
---|---|---|
Catch Bug | The goal is to catch moving insects using shoulder flexion, adduction, and abduction to get high scores at a set time. | 2 |
Low level: 1 insect appears every 3 s, and a group of insects appears every 30 s | ||
Medium level: 1 insect appears every 2 s, and a group of insects appears every 30 s | ||
High level: 1 insect appears every 1 s, and a group of insects appears every 30 s | ||
Go Away | The goal is to defeat the monster who attacks the target using shoulder adduction, abduction, and flexion without being attacked at a set time. | 2 |
Low level: Two monsters appear at a slow pace once every 3 s. | ||
Medium level: Two monsters appear at a medium pace once every 3 s. | ||
High level: Two monsters appear at a fast pace once every 3 s. | ||
Memory Image | A picture to remember appears on the screen for 3 s; memorize and find the one that appears early on the over 16-picture display on the screen. Required to maintain shoulder position for 3 s to achieve the task. | 2 |
Low level: Remember one picture. | ||
Medium level: Remember two pictures. | ||
High level: Remember three pictures. | ||
Trail-Making | Connect the different numbers between them according to the ascending or descending order. | 2 |
Low level: from 1 to 10 | ||
Medium level: from 1 to 15 | ||
High level: from 1 to 20 | ||
Goalkeeper | Block the soccer ball with your leg or arm depending on where the ball passes. | 2 |
Low level: estimated time of ball position 5 s | ||
Medium level: estimated time of ball position 4 s | ||
High level: estimated time of ball position 3 s | ||
Racing | Use your head and trunk to avoid obstacles when driving a car during a race and collect more gifts to have a higher score. | 3 |
Low level: a small amount of obstruction | ||
Medium level: moderate amount of obstruction | ||
High level: the amount of obstruction | ||
Calculate Formula | To solve the equation, keep your hand on the appropriate computational symbol for 3 s. | 2 |
Low level: Calculate a formula with a single digit. | ||
Medium level: Calculate a formula with a double-digit number. | ||
High level: Calculate a formula with a three-digit number. |
Variables | Infant Stage (n = 9) | Childhood Stage (n = 9) | Adult Stage (n = 9) |
---|---|---|---|
Age (years) | 11.77 ± 3.39 | 14.33 ± 2.86 | 16.55 ± 2.83 |
Height (cm) | 135.9 ± 20.90 | 146.17 ± 25.86 | 152.6 ± 15.53 |
Weight (kg) | 47.7 ± 11.64 | 52.1 ± 18.69 | 55.87 ± 12.15 |
CoSAS-S | 16.82 ± 7.09 | 45.45 ± 9.04 | 71.06 ± 8.57 |
Stage | Variables | Pre-Intervention | Post-Intervention | p |
---|---|---|---|---|
Infant stage (n = 9) | Muscle Strength (number of times) | 11.00 ± 1.50 | 14.11 ± 1.69 ** | 0.001 |
Muscle Endurance (number of times) | 21.78 ± 3.86 | 23.67 ± 3.42 ** | 0.005 | |
Balance (second) | 17.08 ± 4.85 | 16.35 ± 4.43 ** | 0.008 | |
Flexibility (degree) | 14.00 ± 3.00 | 15.89 ± 2.75 * | 0.010 | |
Childhood stage (n = 9) | Muscle Strength (number of times) | 31.22 ± 5.95 | 34.56 ± 5.61 *** | 0.000 |
Muscle Endurance (number of times) | 31.44 ± 2.45 | 33.00 ± 3.12 | 0.065 | |
Balance (second) | 13.64 ± 0.83 | 12.90 ± 0.60 ** | 0.001 | |
Flexibility (degree) | 23.44 ± 2.18 | 26.00 ± 2.12 *** | 0.000 | |
Adult stage (n = 9) | Muscle Strength (number of times) | 31.44 ± 2.06 | 34.33 ± 1.58 *** | 0.000 |
Muscle Endurance (number of times) | 41.00 ± 4.03 | 43.89 ± 4.40 *** | 0.000 | |
Balance (second) | 13.74 ± 1.47 | 12.72 ± 0.84 ** | 0.009 | |
Flexibility (degree) | 28.67 ± 4.77 | 32.89 ± 4.34 *** | 0.000 |
Variables | ISG (n = 9) | CSG (n = 9) | ASG (n = 9) | F | p |
---|---|---|---|---|---|
Muscle Strength (number of times) | 3.11 ± 1.76 | 3.33 ± 1.11 | 2.88 ± 1.16 | 0.233 | 0.794 |
Muscle Endurance (number of times) | 1.88 ± 1.45 | 1.55 ± 2.18 | 2.88 ± 1.05 | 1.625 | 0.218 |
Balance (seconds) | −0.73 ± 0.63 | −0.74 ± 0.43 | −1.02 ± 0.88 | 0.524 | 0.599 |
Flexibility (degrees) | 1.88 ± 1.69 | 2.55 ± 0.52 | 4.22 ± 1.20 | 8.509 | 0.002 ** |
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Kang, H.-Y.; Lee, D.-Y.; Hong, J.-H.; Kim, J.-S.; Kim, S.-G.; Seo, Y.-G.; Yu, J.-H. Effects of Augmented Reality-Based Dual-Task Program on Physical Ability by Cognitive Stage with Developmental Disabilities. Healthcare 2022, 10, 2067. https://doi.org/10.3390/healthcare10102067
Kang H-Y, Lee D-Y, Hong J-H, Kim J-S, Kim S-G, Seo Y-G, Yu J-H. Effects of Augmented Reality-Based Dual-Task Program on Physical Ability by Cognitive Stage with Developmental Disabilities. Healthcare. 2022; 10(10):2067. https://doi.org/10.3390/healthcare10102067
Chicago/Turabian StyleKang, Hye-Yun, Dong-Yeop Lee, Ji-Heon Hong, Jin-Seop Kim, Seong-Gil Kim, Yong-Gon Seo, and Jae-Ho Yu. 2022. "Effects of Augmented Reality-Based Dual-Task Program on Physical Ability by Cognitive Stage with Developmental Disabilities" Healthcare 10, no. 10: 2067. https://doi.org/10.3390/healthcare10102067