Published

2022-07-18

“Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents

“Game (not) Over”: una Revisión Sistemática del Trastorno por Uso de Videojuegos en Adolescentes

DOI:

https://doi.org/10.15446/rcp.v31n2.90741

Keywords:

addiction, adolescents, gaming disorder, systematic review, video games (en)
adicción, adolescentes, revisión sistemática, trastorno por uso de videojuegos, videojuegos (es)

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This study aims to characterize video game use disorder in adolescents, identifying the particularities of those who present it, its effects at the brain level, related factors, and existing measurement instruments. A systematic review of the scientific publications available in Scopus was carried out, between the period 2014-2018 on video game use disorder in adolescents. Adolescents with this disorder are characterized by being mostly men, spending more time daily and weekly playing than adolescents without this disorder, showing diverse symptoms in the behavioral, affective, and cognitive areas. At brain level, it is referred that in this disorder there is an increase and decrease in the activation of specific areas of the brain. Likewise, the presence of some psychological disorder and impulsivity are considered factors that increase the risk of suffering from it. However, there are protective factors as school commitment and parental supervision, among others.

How to cite: Rojas-Jara, C., Polanco-Carrasco, R., Navarro-Castillo, R., Faúndez-Castillo, F., & Chamorro-Gallardo, M. (2022). “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Revista Colombiana de Psicología, 31(2), 45-64. https://doi.org/10.15446/rcp.v31n2.90741

Este estudio pretende caracterizar el trastorno por uso de videojuegos en adolescentes, identificando las particularidades de quienes lo presentan, sus efectos a nivel cerebral, los factores relacionados y los instrumentos de medición existentes. Para ello, se llevó a cabo una revisión sistemática de las publicaciones científicas disponibles en Scopus, entre el periodo 2014-2018, sobre el trastorno por uso de videojuegos en adolescentes. Sus resultados describen que adolescentes con este trastorno se caracterizan por ser en su mayoría hombres, dedicar más tiempo diario y semanal de juego que adolescentes sin este trastorno, mostrando diversos síntomas en el área conductual, afectiva y cognitiva. A nivel cerebral se refiere que en este trastorno se presenta una elevación y disminución en la activación de determinadas zonas específicas del cerebro. Asimismo, la presencia de algún trastorno psicológico y la impulsividad, son considerados factores que aumentan el riesgo de padecerlo. Sin embargo, existen factores protectores como el compromiso escolar y la supervisión parental, entre otros.

Cómo citar: Rojas-Jara, C., Polanco-Carrasco, R., Navarro-Castillo, R., Faúndez-Castillo, F., & Chamorro-Gallardo, M. (2022). “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Revista Colombiana de Psicología, 31(2), 45-64. https://doi.org/10.15446/rcp.v31n2.90741

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How to Cite

APA

Rojas-Jara, C., Polanco-Carrasco, R., Navarro-Castillo, R., Faúndez-Castillo, F. and Chamorro-Gallardo, M. (2022). “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Revista Colombiana de Psicología, 31(2), 45–64. https://doi.org/10.15446/rcp.v31n2.90741

ACM

[1]
Rojas-Jara, C., Polanco-Carrasco, R., Navarro-Castillo, R., Faúndez-Castillo, F. and Chamorro-Gallardo, M. 2022. “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Revista Colombiana de Psicología. 31, 2 (Jul. 2022), 45–64. DOI:https://doi.org/10.15446/rcp.v31n2.90741.

ACS

(1)
Rojas-Jara, C.; Polanco-Carrasco, R.; Navarro-Castillo, R.; Faúndez-Castillo, F.; Chamorro-Gallardo, M. “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Rev. colomb. psicol. 2022, 31, 45-64.

ABNT

ROJAS-JARA, C.; POLANCO-CARRASCO, R.; NAVARRO-CASTILLO, R.; FAÚNDEZ-CASTILLO, F.; CHAMORRO-GALLARDO, M. “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Revista Colombiana de Psicología, [S. l.], v. 31, n. 2, p. 45–64, 2022. DOI: 10.15446/rcp.v31n2.90741. Disponível em: https://revistas.unal.edu.co/index.php/psicologia/article/view/90741. Acesso em: 18 apr. 2024.

Chicago

Rojas-Jara, Claudio, Roberto Polanco-Carrasco, Rocío Navarro-Castillo, Francisca Faúndez-Castillo, and Matías Chamorro-Gallardo. 2022. “‘Game (not) Over’: A Systematic Review of Video Game Disorder in Adolescents”. Revista Colombiana De Psicología 31 (2):45-64. https://doi.org/10.15446/rcp.v31n2.90741.

Harvard

Rojas-Jara, C., Polanco-Carrasco, R., Navarro-Castillo, R., Faúndez-Castillo, F. and Chamorro-Gallardo, M. (2022) “‘Game (not) Over’: A Systematic Review of Video Game Disorder in Adolescents”, Revista Colombiana de Psicología, 31(2), pp. 45–64. doi: 10.15446/rcp.v31n2.90741.

IEEE

[1]
C. Rojas-Jara, R. Polanco-Carrasco, R. Navarro-Castillo, F. Faúndez-Castillo, and M. Chamorro-Gallardo, “‘Game (not) Over’: A Systematic Review of Video Game Disorder in Adolescents”, Rev. colomb. psicol., vol. 31, no. 2, pp. 45–64, Jul. 2022.

MLA

Rojas-Jara, C., R. Polanco-Carrasco, R. Navarro-Castillo, F. Faúndez-Castillo, and M. Chamorro-Gallardo. “‘Game (not) Over’: A Systematic Review of Video Game Disorder in Adolescents”. Revista Colombiana de Psicología, vol. 31, no. 2, July 2022, pp. 45-64, doi:10.15446/rcp.v31n2.90741.

Turabian

Rojas-Jara, Claudio, Roberto Polanco-Carrasco, Rocío Navarro-Castillo, Francisca Faúndez-Castillo, and Matías Chamorro-Gallardo. “‘Game (not) Over’: A Systematic Review of Video Game Disorder in Adolescents”. Revista Colombiana de Psicología 31, no. 2 (July 18, 2022): 45–64. Accessed April 18, 2024. https://revistas.unal.edu.co/index.php/psicologia/article/view/90741.

Vancouver

1.
Rojas-Jara C, Polanco-Carrasco R, Navarro-Castillo R, Faúndez-Castillo F, Chamorro-Gallardo M. “Game (not) Over”: A Systematic Review of Video Game Disorder in Adolescents. Rev. colomb. psicol. [Internet]. 2022 Jul. 18 [cited 2024 Apr. 18];31(2):45-64. Available from: https://revistas.unal.edu.co/index.php/psicologia/article/view/90741

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CrossRef citations1

1. Grace Wang, Dovile Simkute, Inga Griskova-Bulanova. (2023). Neurobiological Link between Stress and Gaming: A Scoping Review. Journal of Clinical Medicine, 12(9), p.3113. https://doi.org/10.3390/jcm12093113.

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