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Toward Foraging for Understanding of StarCraft Agents: An Empirical Study

Published:05 March 2018Publication History

ABSTRACT

Assessing and understanding intelligent agents is a difficult task for users that lack an AI background. A relatively new area, called "Explainable AI," is emerging to help address this problem, but little is known about how users would forage through information an explanation system might offer. To inform the development of Explainable AI systems, we conducted a formative study -- using the lens of Information Foraging Theory -- into how experienced users foraged in the domain of StarCraft to assess an agent. Our results showed that participants faced difficult foraging problems. These foraging problems caused participants to entirely miss events that were important to them, reluctantly choose to ignore actions they did not want to ignore, and bear high cognitive, navigation, and information costs to access the information they needed.

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      • Published in

        cover image ACM Conferences
        IUI '18: Proceedings of the 23rd International Conference on Intelligent User Interfaces
        March 2018
        698 pages
        ISBN:9781450349451
        DOI:10.1145/3172944

        Copyright © 2018 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 5 March 2018

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        IUI '18 Paper Acceptance Rate43of299submissions,14%Overall Acceptance Rate746of2,811submissions,27%

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