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Sisley the abstract painter

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Published:07 June 2010Publication History

ABSTRACT

We present an interactive abstract painting system named Sisley. Sisley works upon the psychological principle [Berlyne 1971] that abstract arts are often characterized by their greater perceptual ambiguities than photographs, which tend to invoke moderate mental efforts of the audience for interpretation, accompanied with subtle aesthetic pleasures. Given an input photograph, Sisley decomposes it into a hierarchy/tree of its constituent image components (e.g., regions, objects of different categories) with interactive guidance from the user, then automatically generates corresponding abstract painting images, with increased ambiguities of both the scene and individual objects at desired levels. Sisley consists of three major working parts: (1) an interactive image parser executing the tasks of segmentation, labeling, and hierarchical organization, (2) a painterly rendering engine with abstract operators for transferring the image appearance, and (3) a numerical ambiguity computation and control module of servomechanism. With the help of Sisley, even an amateur user can create abstract paintings from photographs easily in minutes. We have evaluated the rendering results of Sisley using human experiments, and verified that they have similar abstract effects to original abstract paintings by artists.

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            cover image ACM Other conferences
            NPAR '10: Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
            June 2010
            183 pages
            ISBN:9781450301251
            DOI:10.1145/1809939

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            Publication History

            • Published: 7 June 2010

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