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Fish tank virtual reality

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Published:01 May 1993Publication History

ABSTRACT

The defining characteristics of what we call “Fish Tank Virtual Reality” are a stereo image of a three dimensional (3D) scene viewed on a monitor using a perspective projection coupled to the head position of the observer. We discuss some of the relative merits of this mode of viewing as compared to head mounted stereo displays. In addition, we report the experimental investigation of the following variables: 1) whether or not the perspective view is coupled to the actual viewpoint of the observer, 2) whether stereopsis is employed. Experiment 1 involved the subjective comparison of pairs of viewing conditions and the results suggest that head coupling may be more important than stereo in yielding a strong impression of three dimensionality. Experiment 2 involved subjects tracing a path from a leaf of a 3D tree to the correct root (there were two trees intermeshed). The error rates ranged from 22% in the pictorial display, to 1.3% in the head coupled stereo display. The error rates for stereo alone and head coupling alone were 14.7% and 3.2% respectively. We conclude that head coupling is probably more important than stereo in 3D visualization and that head coupling and stereo combined provide an important enhancement to monitor based computer graphics.

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        • Published in

          cover image ACM Conferences
          CHI '93: Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
          May 1993
          547 pages
          ISBN:0897915755
          DOI:10.1145/169059
          • Chairmen:
          • Bert Arnold,
          • Gerrit van der Veer,
          • Ted White

          Copyright © 1993 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 1 May 1993

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          CHI '93 Paper Acceptance Rate62of330submissions,19%Overall Acceptance Rate6,199of26,314submissions,24%

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