ABSTRACT
In recent years, the sheer increase in demand for the graphic presentation of three-dimensional objects has almost overwhelmed conventional facilities; that is, designers, draftsmen and especially engineering artists. For example, it is important for a designer or architect to quickly describe a three-dimensional object and view it immediately; not as an endless set of engineering drawings, but as if he were viewing the three-dimensional object itself. He should be able to take a distant look at a complicated object, and then view, in detail, any subsection of the object. In other words, he would like to quickly and cheaply simulate and view the thing he is designing.
- A L Fass and A R Amir-Moéz Elements of linear spaces Macmillan Company New York 1962Google Scholar
- B E Meserve Fundamental concepts of geometry Addison-Wesley Reading Mass 1955Google Scholar
- L G Roberts Homogenous matrix representation of N-dimensional solids MIT Lincoln Laboratory Lexington MassGoogle Scholar
- L G Roberts Machine perception of three-dimensional solids MIT Lincoln Laboratory 1963 Technical Report no 315 Lexington MassGoogle Scholar
- Half-tone perspective drawings by computer
Recommendations
Tracing versus freehand for evaluating computer-generated drawings
Non-photorealistic rendering (NPR) and image processing algorithms are widely assumed as a proxy for drawing. However, this assumption is not well assessed due to the difficulty in collecting and registering freehand drawings. Alternatively, tracings ...
Comments