Deterministic evolutionary game dynamics in finite populations

Philipp M. Altrock and Arne Traulsen
Phys. Rev. E 80, 011909 – Published 10 July 2009

Abstract

Evolutionary game dynamics describes the spreading of successful strategies in a population of reproducing individuals. Typically, the microscopic definition of strategy spreading is stochastic such that the dynamics becomes deterministic only in infinitely large populations. Here, we present a microscopic birth-death process that has a fully deterministic strong selection limit in well-mixed populations of any size. Additionally, under weak selection, from this process the frequency-dependent Moran process is recovered. This makes it a natural extension of the usual evolutionary dynamics under weak selection. We find simple expressions for the fixation probabilities and average fixation times of the process in evolutionary games with two players and two strategies. For cyclic games with two players and three strategies, we show that the resulting deterministic dynamics crucially depends on the initial condition in a nontrivial way.

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  • Received 5 May 2009

DOI:https://doi.org/10.1103/PhysRevE.80.011909

©2009 American Physical Society

Authors & Affiliations

Philipp M. Altrock* and Arne Traulsen

  • Emmy-Noether Group of Evolutionary Dynamics, Department of Evolutionary Ecology, Max-Planck-Institute for Evolutionary Biology, 24306 Plön, Germany

  • *altrock@evolbio.mpg.de

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Issue

Vol. 80, Iss. 1 — July 2009

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