Nonsmoothness, indeterminacy, and friction in two-dimensional arrays of rigid particles

Farhang Radjai, Lothar Brendel, and Stéphane Roux
Phys. Rev. E 54, 861 – Published 1 July 1996
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Abstract

An algorithm is proposed to simulate regular arrays of perfectly rigid particles with exact Coulomb’s law of friction. Relying on this approach, we explore the problems of indeterminacy and dissipation in granular systems. When driven by a basal plane moving at a constant acceleration, a ‘‘steady state’’ is achieved where contact forces and angular accelerations of all particles stay constant in time. This state shows a well-defined organization of particle rotations and contact forces. When the driving speed is kept constant, the dissipation rate decreases dynamically to reach its minimum in the steady state. The global frictional behavior of the system can be described in terms of an effective coefficient of friction and an effective inertia. © 1996 The American Physical Society.

  • Received 7 September 1995

DOI:https://doi.org/10.1103/PhysRevE.54.861

©1996 American Physical Society

Authors & Affiliations

Farhang Radjai and Lothar Brendel

  • Höchstleistungsrechenzentrum, Forschungszentrum 52425 Jülich, Germany

Stéphane Roux

  • Laboratoire de Physique et Mécanique des Milieux Hétérogènes, Ecole Supérieure de Physique et Chimie Industrielles de Paris, 10 rue Vauquelin, F-75231 Paris Cedex 05, France

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Issue

Vol. 54, Iss. 1 — July 1996

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