Elsevier

Artificial Intelligence

Volume 3, 1972, Pages 145-163
Artificial Intelligence

The technology chess program

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Abstract

A chess program has been developed which plays good chess (for a program) using a very simple structure. It is based on a brute force search of the move tree with no forward pruning, using material as the only terminal evaluation function, and using a limited positional analysis at the top level for a tiebreak between moves which are materially equal. Because of the transparent structure, this program is proposed as a technological benchmark for chess programs which will continue to improve as computer technology increases.

References (3)

  • W.A Wulf
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This work was supported in part by a RAND Corporation Fellowship and in part by the Advanced Research Projects Agency of the Office of the Secretary of Defense (F44620-70-C-0107) and is monitored by the Air Force Office of Scientific Research. This document has been approved for public release and sale; its distribution is unlimited.

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