Elsevier

Discrete Applied Mathematics

Volume 69, Issue 3, 27 August 1996, Pages 247-255
Discrete Applied Mathematics

Quasi-threshold graphs

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Abstract

Quasi-threshold graphs are defined recursively by the following rules:

  • 1.

    (1) K1 is a quasi-threshold graph,

  • 2.

    (2) adding a new vertex adjacent to all vertices of a quasi-threshold graph results in a quasi-threshold graph,

  • 3.

    (3) the disjoint union of two quasi-threshold graphs is a quasi-threshold graph.

This paper gives some new equivalent definitions of a quasi-threshold graph. From them, linear time recognition algorithms follow. We also give linear time algorithms for the edge domination problem and the bandwidth problem in this class of graphs.

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Supported in part by the National Science Council under grant NSC81-0208-M009-26.