Skip to main content
Log in

Design and Evaluation of the Interactive Mindfulness Program and Virtual Evaluation (IMProVE) Game

  • Original Article
  • Published:
Journal of Cognitive Enhancement Aims and scope Submit manuscript

Abstract

This paper evaluated a novel digital game for mindfulness training and assessment. The Interactive Mindfulness Program and Virtual Evaluation (IMProVE) was built as part of a systematic research-based process that investigated how technology can be used to cultivate mindfulness. Developed as an infinite runner game, IMProVE targets eight mindfulness factors, as defined by the Comprehensive Inventory of Mindfulness Experiences, by means of embedded game design elements. Embedded metrics measure the player’s objective level of mindfulness as deduced by play style and performance. Ninety-four participants tested IMProVE for its efficacy on state mindfulness and user experience. Mixed results were obtained, with a significant learning effect on state mindfulness on one of the two instruments only, which did not correspond with the embedded metrics. Effects on individual mindfulness factors reached significance in two cases. IMProVE’s user experience was rated overall as very positive, supporting its potential for mindfulness training and assessment. The limitations of the game and its evaluation study are discussed in detail.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2
Fig. 3

Similar content being viewed by others

References

  • Ahmed, M. M. H., Silpasuwanchai, C., Niksirat, K. S., & Ren, X. (2017). Understanding the role of human senses in interactive meditation Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (pp. 4960–4965): ACM.

  • Baer, R. A., Smith, G. T., Hopkins, J., Krietemeyer, J., & Toney, L. (2006). Using self-report assessment methods to explore facets of mindfulness. Assessment, 13(1), 27–45.

    Article  PubMed  Google Scholar 

  • Benjamini, Y., & Hochberg, Y. (1995). Controlling the false discovery rate: A practical and powerful approach to multiple testing. Journal of the Royal Statistical Society, Series B, 57(1), 289–300.

    Google Scholar 

  • Bergomi, C., Tschacher, W., & Kupper, Z. (2013). Measuring mindfulness: First steps towards the development of a comprehensive mindfulness scale. Mindfulness, 4(1), 18–32.

    Article  Google Scholar 

  • Bergomi, C., Tschacher, W., & Kupper, Z. (2014). Construction and first validation of the comprehensive inventory of mindfulness experiences. Diagnostica, 60(3), 111–125. https://doi.org/10.1026/0012-1924/a000109.

    Article  Google Scholar 

  • Bishop, S. R., Lau, M., Shapiro, S., Carlson, L., Anderson, N. D., Carmody, J., Segal, Z. V., Abbey, S., Speca, M., & Velting, D. (2004). Mindfulness: A proposed operational definition. Clinical Psychology: Science and Practice, 11(3), 230–241.

    Google Scholar 

  • Boettcher, J., Åström, V., Påhlsson, D., Schenström, O., Andersson, G., & Carlbring, P. (2014). Internet-based mindfulness treatment for anxiety disorders: A randomized controlled trial. Behavior Therapy, 45(2), 241–253.

    Article  PubMed  Google Scholar 

  • Cayoun, B. (2011). Mindfulness-integrated CBT: Principles and practice. Chichester: John Wiley & Sons.

    Book  Google Scholar 

  • Chiesa, A. (2013). The difficulty of defining mindfulness: Current thought and critical issues. Mindfulness, 4(3), 255–268.

    Article  Google Scholar 

  • Chittaro, L., & Vianello, A. (2014). Computer-supported mindfulness: Evaluation of a mobile thought distancing application on naive meditators. International Journal of Human-Computer Studies, 72(3), 337–348.

    Article  Google Scholar 

  • Dreyfus, G. (2011). Is mindfulness present-centred and non-judgmental? A discussion of the cognitive dimensions of mindfulness. Contemporary Buddhism, 12(01), 41–54.

    Article  Google Scholar 

  • Farias, M., & Wikholm, C. (2016). Has the science of mindfulness lost its mind? BJPsych Bull, 40(6), 329–332.

    Article  PubMed  PubMed Central  Google Scholar 

  • Hunicke, R., LeBlanc, M., & Zubek, R. (2004). MDA: A formal approach to game design and game research. Paper presented at the Proceedings of the AAAI Workshop on Challenges in Game AI.

  • Lappalainen, P., Granlund, A., Siltanen, S., Ahonen, S., Vitikainen, M., Tolvanen, A., & Lappalainen, R. (2014). ACT internet-based vs face-to-face? A randomized controlled trial of two ways to deliver acceptance and commitment therapy for depressive symptoms: An 18-month follow-up. Behaviour Research and Therapy, 61, 43–54.

    Article  PubMed  Google Scholar 

  • Lau, M. A., Bishop, S. R., Segal, Z. V., Buis, T., Anderson, N. D., Carlson, L., Shapiro, S., Carmody, J., Abbey, S., & Devins, G. (2006). The Toronto Mindfulness Scale: Development and validation. Journal of Clinical Psychology, 62(12), 1445–1467. https://doi.org/10.1002/jclp.20326.

    Article  PubMed  Google Scholar 

  • Laugwitz, B., Held, T., & Schrepp, M. (2008). Construction and evaluation of a user experience questionnaire. Symposium of the Austrian HCI and Usability Engineering Group (pp. 63–76): Springer.

  • Levinson, D. B., Stoll, E. L., Kindy, S. D., Merry, H. L., & Davidson, R. J. (2014). A mind you can count on: Validating breath counting as a behavioral measure of mindfulness. Frontiers in Psychology, 5(1202). https://doi.org/10.3389/fpsyg.2014.01202.

  • Lomas, T., Cartwright, T., Edginton, T., & Ridge, D. (2015). A qualitative analysis of experiential challenges associated with meditation practice. Mindfulness, 6(5), 848–860.

    Article  Google Scholar 

  • Malinowski, P. (2008). Mindfulness as psychological dimension: Concepts and applications. The Irish Journal of Psychology, 29(1–2), 155–166.

    Article  Google Scholar 

  • Park, T., Reilly-spong, M., & Gross, C. R. (2013). Mindfulness: A systematic review of instruments to measure an emergent patient-reported outcome (PRO). Quality of Life Research, 22(10), 2639–2659. https://doi.org/10.1007/s11136-013-0395-8.

    Article  PubMed  Google Scholar 

  • Plaza, I., Demarzo, M. M. P., Herrera-Mercadal, P., & García-Campayo, J. (2013). Mindfulness-based mobile applications: Literature review and analysis of current features. JMIR mhealth and uhealth, 1(2), e24.

    Article  PubMed  PubMed Central  Google Scholar 

  • Sedlmeier, P., Eberth, J., Schwarz, M., Zimmermann, D., Haarig, F., Jaeger, S., & Kunze, S. (2012). The psychological effects of meditation: A meta-analysis. Psychological Bulletin, 138(6), 1139–1171.

    Article  PubMed  Google Scholar 

  • Sliwinski, J., Katsikitis, M., & Jones, C. M. (2015). Mindful gaming: How digital games can improve mindfulness. Human-Computer Interaction–INTERACT 2015 (pp. 167–184): Springer.

  • Sliwinski, J., Katsikitis, M., & Jones, C. M. (2018a). Designing and Evaluating Games for Mindfulness. Computers in Entertainment (CIE), 16(3), 1-15. 

  • Sliwinski, J., Katsikitis, M., & Jones, C. M. (2018b). Design and Evaluation of Smartphone-based Training for Mindfulness and Openness to Experience. Proceedings of the 11th International Conference on Game and Entertainment Technologies (pp. 177-184): IADIS.

  • Tanay, G., & Bernstein, A. (2013). State Mindfulness Scale (SMS): Development and initial validation. Psychological Assessment, 25(4), 1286–1299.

    Article  PubMed  Google Scholar 

  • Vacca, R. (2016). Designing for interactive loving and kindness meditation on mobile. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1772–1778): ACM.

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Jacek Sliwinski.

Ethics declarations

Conflict of Interest

The authors declare that they have no conflict of interest.

Ethical Approval

All procedures performed in studies involving human participants were in accordance with the ethical standards of the institutional and/or national research committee and with the 1964 Helsinki declaration and its later amendments or comparable ethical standards. Informed consent was obtained from all individual participants included in the study.

Rights and permissions

Reprints and permissions

About this article

Check for updates. Verify currency and authenticity via CrossMark

Cite this article

Sliwinski, J., Katsikitis, M. & Jones, C.M. Design and Evaluation of the Interactive Mindfulness Program and Virtual Evaluation (IMProVE) Game. J Cogn Enhanc 3, 52–63 (2019). https://doi.org/10.1007/s41465-018-0092-1

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s41465-018-0092-1

Keywords

Navigation