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Maximizing Authentic Learning and Real-World Problem-solving in Health Curricula Through Psychological Fidelity in a Game-Like Intervention: Development, Feasibility, and Pilot Studies

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Abstract

High fidelity is regarded as a hallmark of educational games and simulations for health education. Mainly physical and functional fidelity are associated with authenticity, resulting in the pursuit of a true-to-life simulation and suggesting the imposition of a generally accepted and often unintentional design rationale that assumes that the greater the fidelity of a game or simulation to the real world, the more authentic the intervention is perceived as. Psychological fidelity receives significantly less attention, although it correlates strongly to credibility, suspension of disbelief, and engagement. The BABLR simulator reduces physical and functional fidelity to a minimum and explores the use of psychological fidelity as the main carrier of an authentic learning experience. BABLR was assessed using 26 participants with varying backgrounds in health innovation and social work. In several pilot studies, we collected data on perceived realisticness and real-world relevance. Results show that experts, as well as participants, attest to BABLR’s engagement, immersiveness, and motivational qualities. Practical implications of these findings for future research into developing low-fidelity simulations with high psychological fidelity will be discussed.

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Acknowledgments

This study was carried out on behalf of the research groups iHuman and Serious Gaming, both research groups of the NHL Stenden University of Applied Sciences. The BABLR artifact was developed for usage in a health innovation curriculum course for a master’s degree in digital innovation in health and social work. The authors express their thanks to Dr. Job van ’t Veer and Dr. Hylke van Dijk for support and funding. You rock.

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Correspondence to Derek A. Kuipers.

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Kuipers, D.A., Terlouw, G., Wartena, B.O. et al. Maximizing Authentic Learning and Real-World Problem-solving in Health Curricula Through Psychological Fidelity in a Game-Like Intervention: Development, Feasibility, and Pilot Studies. Med.Sci.Educ. 29, 205–214 (2019). https://doi.org/10.1007/s40670-018-00670-5

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