Abstract
In this paper the experience gained at using low-cost interactive marker augmented reality (AR) technology during course Computer graphics is presented. The preliminary exploration of AR technology adoption for learning enhancing and understanding of spatial spaces is done and several benefits are identified and analyzed via a model. Software and tools for AR learning objects development are explored and one solution is chosen from the point of view students to be involved not only in an interactive learning process, but also to be part of an authoring process. A model of usage of a virtual learning environment with access to AR learning objects is created to support students’ participation during the course. The students’ opinion is gathered and the results describe AR as promising and effective technology that allows spatial spaces to be examined in detail and that supports creative thinking and development of more realistic 3D scenes.
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Ivanova, M., Ivanov, G. (2011). Communications in Computer and Information Science: Using Marker Augmented Reality Technology for Spatial Space Understanding in Computer Graphics. In: Cherifi, H., Zain, J.M., El-Qawasmeh, E. (eds) Digital Information and Communication Technology and Its Applications. DICTAP 2011. Communications in Computer and Information Science, vol 166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21984-9_32
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DOI: https://doi.org/10.1007/978-3-642-21984-9_32
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