Abstract
It is common sense that people don’t play games that are too difficult for them. Thus Game developers need to understand the performance abilities of players. Several studies suggest a clear dissimilarity in video game playing abilities between different genders and age groups. In this paper, we report on a study investigating impact of age, gender and previous gaming experience on gameplay performance. The study explored the performance of 60 kids 6-16 years old within three video games: Rock Band 2, Lego Star Wars and Kameo. The paper outlines clear impact of age and gender and less prior gaming experience on performance parameters: score and game progression.
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Erfani, M. et al. (2010). The Effect of Age, Gender, and Previous Gaming Experience on Game Play Performance. In: Forbrig, P., Paternó, F., Mark Pejtersen, A. (eds) Human-Computer Interaction. HCIS 2010. IFIP Advances in Information and Communication Technology, vol 332. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15231-3_33
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DOI: https://doi.org/10.1007/978-3-642-15231-3_33
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-15230-6
Online ISBN: 978-3-642-15231-3
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