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Competence Checking for the Global E-Service Society Using Games

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Engineering Societies in the Agents World VII (ESAW 2006)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 4457))

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Abstract

We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society will be composed of local sub-societies that will often be semi-open, viz., entrance of agents in a semi-open society is conditional to specific admission criteria. Assuming that a candidate agent provides an abstract description of their communicative skills, we present a test that a controller agent could perform in order to decide if a candidate agent should be admitted. We formulate this test by revisiting an existing knowledge representation framework based on games specified as extended logic programs. The resulting framework finds useful application in complex and inter-operable web-services construed as semi-open societies in support of the global vision known as the Semantic Web.

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Gregory M. P. O’Hare Alessandro Ricci Michael J. O’Grady Oğuz Dikenelli

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Stathis, K., Lekeas, G., Kloukinas, C. (2007). Competence Checking for the Global E-Service Society Using Games. In: O’Hare, G.M.P., Ricci, A., O’Grady, M.J., Dikenelli, O. (eds) Engineering Societies in the Agents World VII. ESAW 2006. Lecture Notes in Computer Science(), vol 4457. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-75524-1_22

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  • DOI: https://doi.org/10.1007/978-3-540-75524-1_22

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-75522-7

  • Online ISBN: 978-3-540-75524-1

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