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Visualization of User’s Behavior in Indoor Virtual Environments Through Interactive Heatmaps

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Human-Computer Interaction – INTERACT 2021 (INTERACT 2021)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12934))

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Abstract

Three-dimensional virtual environments (VEs), such as those used in video games and virtual reality experiences, pose new challenges to the study of user’s behavior. This paper proposes a system based on the combination of two heatmaps for the analysis of user’s movement in the VE and of the areas looked at by him/her. It also describes a pilot study aimed at assessing the efficacy of the system. Results of the study indicate that the system can effectively support analysts in identifying user’s look-at behaviors as well as navigation strategies, patterns, and coverage of specific areas during movement.

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Correspondence to Marta Serafini .

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Chittaro, L., Serafini, M. (2021). Visualization of User’s Behavior in Indoor Virtual Environments Through Interactive Heatmaps. In: Ardito, C., et al. Human-Computer Interaction – INTERACT 2021. INTERACT 2021. Lecture Notes in Computer Science(), vol 12934. Springer, Cham. https://doi.org/10.1007/978-3-030-85613-7_38

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  • DOI: https://doi.org/10.1007/978-3-030-85613-7_38

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-85612-0

  • Online ISBN: 978-3-030-85613-7

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