Skip to main content

Influence of Binocular Disparity in Depth Perception Mechanisms in Virtual Environments

  • Chapter
  • First Online:

Abstract

In this chapter, an experimental study is presented for evaluating the importance of binocular disparity in depth perception within a Virtual Environment (VE), which is assumed to be critical in many manipulation tasks. In this research work, two assumptions are made: Size cues strongly contaminate depth perception mechanisms and binocular disparity optimizes depth perception for manipulation tasks in VE. The results outline size cues as possible cause of depth perception degradation and binocular disparity as an important factor in depth perception, whose influence is altered by the position within a VE.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. Alexander T et al. (2003) Depth perception and visual after-effects at stereoscopic workbench displays. Proc Virtual Real Annu Int Symp: 269–270

    Google Scholar 

  2. Bouguila L et al. (2000) Effect of Coupling Haptics and Stereopsis on Depth Perception in Virtual Environment. Proc. of the 1st Workshop on Haptic Human Computer Interaction: 54–62

    Google Scholar 

  3. Kim WS et al. (1987) Visual Enhancements in pick and place tasks: Human operators controlling a simulated cylindrical manipulator. IEEE J Rob Autom, RA-3: 418–425

    Google Scholar 

  4. Rosenberg L (1993) Effect of interocular distance upon operator performance using stereoscopic displays to perform virtual depth tasks. IEEE Annu Virtual Reality Int Symp: 27–32

    Google Scholar 

  5. Holliman N (2006) Three-Dimensional Display Systems. Handbook of Optoelectronics Vol II, Ed. Dakin JP and Brown RGW, Taylor & Francis, Boca Raton

    Google Scholar 

  6. Wanger LR et al. (1992) Perceiving spatial relationships in computer-generated images. IEEE Comput Graphics Appl, 12: 44–58

    Article  Google Scholar 

  7. Pfautz JD (2002) Depth Perception in Computer Graphics. University of Cambridge. PhD Thesis http://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-546.pdf. Accessed September 2002

  8. Stanney KM et al. (1998) Human factors issues in Virtual Environments: A review of the literature. Presence Teleoper. Virtual Environ, 7: 327–351

    Article  Google Scholar 

  9. Bülthoff HH and Mallot HA (1998) Integration of depth modules: stereo and shading. J Opt Soc Am A 5: 1749–1758

    Article  Google Scholar 

  10. Guibal CR and Dresp B (2004) Interaction of color and geometric cues in depth perception: when does “red” mean “near”? Psychol Res, 69:30–40

    Article  Google Scholar 

  11. Sinai MJ et al. (1998) Terrain influences the accurate judgment of distance. Nature, 395: 497–500

    Article  Google Scholar 

  12. Jones G et al (2001) Controlling perceived depth in stereoscopic images. Proc. SPIE Int Soc Opt Eng, 4297: 42–53

    Google Scholar 

  13. Hearn D and Baker MP (1995) Gráficas Por Computadora con OpenGL. Prentice Hall, Madrid

    Google Scholar 

  14. Lipton L (1991) Stereographics, Developers Handbook. StereoGraphics Corp

    Google Scholar 

  15. Holliman N (2004) A mapping perceived depth to regions of interest in stereoscopic images. Proc. SPIE Int Soc Opt Eng, 5291: 117–128

    Google Scholar 

  16. Sweet BT and Kaiser MK (2006) Integration of size and binocular disparity visual cues in manual depth-control tasks. Coll. Technic. Papers. AIAA Model. Simulat Technol Conf 2006, 2: 933–957

    Google Scholar 

Download references

Acknowledgments

This study has been partially funded by the Spanish Ministry of Education and Sciences (Project TIN2006-15202-C03-02) and the council of Andalusia (Group PAI TIC-171). Special thanks to Carmen Garcia Berdonés for her comments.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Matthieu Poyade .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag London Limited

About this chapter

Cite this chapter

Poyade, M., Reyes-Lecuona, A., Viciana-Abad, R. (2009). Influence of Binocular Disparity in Depth Perception Mechanisms in Virtual Environments. In: Macías, J., Granollers Saltiveri, A., Latorre, P. (eds) New Trends on Human–Computer Interaction. Springer, London. https://doi.org/10.1007/978-1-84882-352-5_2

Download citation

  • DOI: https://doi.org/10.1007/978-1-84882-352-5_2

  • Published:

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-84882-351-8

  • Online ISBN: 978-1-84882-352-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics