Abstract
It may not be a surprise to many that the current state of affairs for the Kinect is in flux. While the core APIs and drivers are relatively stable, Microsoft has somewhat dropped the ball on further development. That is not necessarily a bad thing. They have taken their learnings and applied them to the development of newer technologies, such as HoloLens and other mixed-reality headsets. The Kinect for Windows v2 still offers a strong entry point for hobbyists, developers on a budget, and research/commercial developers looking for a proven depth-sensing technology.
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© 2017 Mansib Rahman
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Rahman, M. (2017). Windows 10 & Universal Windows Platform. In: Beginning Microsoft Kinect for Windows SDK 2.0. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2316-1_9
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DOI: https://doi.org/10.1007/978-1-4842-2316-1_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2315-4
Online ISBN: 978-1-4842-2316-1
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