Abstract
Traditional, ineffective forms of passive education are crumbling under the demands of learners who have grown up digital. Computer and communication capabilities, critical to so many of our simulation tools, are expanding rapidly. These technological advances will usher in a new age of learning technologies for simulation and beyond. This chapter focuses on simulation capabilities enabled by rapidly advancing computer and gaming technologies including virtual reality, haptics, and virtual environments. Ultimately, we believe these emerging technologies will profoundly alter the way we learn in healthcare.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Taekman JM, Shelley K. Virtual environments in healthcare: immersion, disruption, and flow. Int Anesthesiol Clin. 2010;48(3):101–21.
Friedman CP. The marvelous medical education machine or how medical education can be “unstuck” in time. Med Teach. 2000;22(5):496–502.
Davis D. Does CME, work? An analysis of the effect of educational activities on physician performance or health care outcomes. Int J Psychiatry Med. 1998;28(1):21–39.
Gaba D. The future vision of simulation in health care. Qual Saf Health Care. 2004;13(Suppl 1):i2–10.
Lundstrom M. Applied physics. Moore’s law forever? Science. 2003;299(5604):210–1.
Annetta LA, Minogue J, Holmes SY, Cheng M-T. Investigating the impact of video games on high school students’ engagement and learning about genetics. Comput Educ. 2009;53(1):74–85.
Botden SM, Torab F, Buzink SN, Jakimowicz JJ. The importance of haptic feedback in laparoscopic suturing training and the additive value of virtual reality simulation. Surg Endosc. 2008;22(5):1214–22.
Panait L, Akkary E, Bell RL, Roberts KE, Dudrick SJ, Duffy AJ. The role of haptic feedback in laparoscopic simulation training. J Surg Res. 2009;156(2):312–6.
Seymour NE, Gallagher AG, Roman SA, et al. Virtual reality training improves operating room performance: results of a randomized, double-blinded study. Ann Surg. 2002;236(4):458–63;discussion 463–4.
Peters JH, Fried GM, Swanstrom LL, et al. Development and validation of a comprehensive program of education and assessment of the basic fundamentals of laparoscopic surgery. Surgery. 2004;135(1):21–7.
Chou B, Handa VL. Simulators and virtual reality in surgical education. Obstet Gynecol Clin North Am. 2006;33(2):283–96, viii–ix.
Salkini MW, Doarn CR, Kiehl N, Broderick TJ, Donovan JF, Gaitonde K. The role of haptic feedback in laparoscopic training using the LapMentor II. J Endourol. 2010;24(1):99–102.
Solomon B, Bizekis C, Dellis SL, et al. Simulating video-assisted thoracoscopic lobectomy: a virtual reality cognitive task simulation. J Thorac Cardiovasc Surg. 2011;141(1):249–55.
Tolsdorff B, Pommert A, Hohne KH, et al. Virtual reality: a new paranasal sinus surgery simulator. Laryngoscope. 2010;120(2):420–6.
Edmond CVJ. Impact of the endoscopic sinus surgical simulator on operating room performance. Laryngoscope. 2002;112(7 Pt 1):1148–58.
Zhao YC, Kennedy G, Yukawa K, Pyman B, O’Leary S. Improving temporal bone dissection using self-directed virtual reality simulation: results of a randomized blinded control trial. Otolaryngol Head Neck Surg. 2011;144(3):357–64.
Modi CS, Morris G, Mukherjee R. Computer-simulation training for knee and shoulder arthroscopic surgery. Arthroscopy. 2010;26(6):832–40.
Howells NR, Gill HS, Carr AJ, Price AJ, Rees JL. Transferring simulated arthroscopic skills to the operating theatre: a randomised blinded study. J Bone Joint Surg Br. 2008;90(4):494–9.
Malone HR, Syed ON, Downes MS, D’Ambrosio AL, Quest DO, Kaiser MG. Simulation in neurosurgery: a review of computer-based simulation environments and their surgical applications. Neurosurgery. 2010;67(4):1105–16.
Alaraj A, Lemole MG, Finkle JH, et al. Virtual reality training in neurosurgery: review of current status and future applications. Surg Neurol Int. 2011;2:52.
Robison RA, Liu CY, Apuzzo ML. Man, mind, and machine: the past and future of virtual reality simulation in neurologic surgery. World Neurosurg. 2011;76(5):419–30.
Wong GK, Zhu CX, Ahuja AT, Poon WS. Craniotomy and clipping of intracranial aneurysm in a stereoscopic virtual reality environment. Neurosurgery. 2007;61(3):564–8; discussion 568–9.
Lemole GMJ, Banerjee PP, Luciano C, Neckrysh S, Charbel FT. Virtual reality in neurosurgical education: part-task ventriculostomy simulation with dynamic visual and haptic feedback. Neurosurgery. 2007;61(1):142–8; discussion 148–9.
Delorme S, Laroche D, Diraddo R, Del Maestro R. NeuroTouch: a physics-based virtual simulator for cranial microneurosurgery training. Neurosurgery. 2012;71(1 Suppl Operative):32–42.
Dayal R, Faries PL, Lin SC, et al. Computer simulation as a component of catheter-based training. J Vasc Surg. 2004;40(6):1112–7.
Hsu JH, Younan D, Pandalai S, et al. Use of computer simulation for determining endovascular skill levels in a carotid stenting model. J Vasc Surg. 2004;40(6):1118–25.
Patel AD, Gallagher AG, Nicholson WJ, Cates CU. Learning curves and reliability measures for virtual reality simulation in the performance assessment of carotid angiography. J Am Coll Cardiol. 2006;47(9):1796–802.
Aggarwal R, Black SA, Hance JR, Darzi A, Cheshire NJ. Virtual reality simulation training can improve inexperienced surgeons’ endovascular skills. Eur J Vasc Endovasc Surg. 2006;31(6):588–93.
Dawson DL, Meyer J, Lee ES, Pevec WC. Training with simulation improves residents’ endovascular procedure skills. J Vasc Surg. 2007;45(1):149–54.
Chaer RA, Derubertis BG, Lin SC, et al. Simulation improves resident performance in catheter-based intervention: results of a randomized, controlled study. Ann Surg. 2006;244(3):343–52.
Davoudi M, Colt HG. Bronchoscopy simulation: a brief review. Adv Health Sci Educ. 2009;14(2):287–96.
Desilets DJ, Banerjee S, Barth BA, et al. Endoscopic simulators. Gastrointest Endosc. 2011;73(5):861–7.
ABMS Maintenance of Certification [Internet]. abms.org. Available from http://www.abms.org/Maintenance_of_Certification/ABMS_MOC.aspx. Cited 3 Aug 2012.
Ericsson KA, Krampe RT, Teschromer C. The role of deliberate practice in the acquisition of expert performance. Psychol Rev. 1993;100(3):363–406.
Ziv A, Wolpe PR, Small SD, Glick S. Simulation-based medical education: an ethical imperative. Simul Healthc. 2006;1(4):252–6.
Davis D, O’Brien M, Freemantle N, Wolf F, Mazmanian P, Taylor-Vaisey A. Impact of formal continuing medical education: do conferences, workshops, rounds, and other traditional continuing education activities change physician behavior or health care outcomes? JAMA. 1999;282(9):867–74.
Crouch C, Mazur E. Peer instruction: results from a range of classrooms. Phys Teach. 2002;40:206–9.
Nicol DJ, Boyle JT. Peer instruction versus class-wide discussion in large classes: a comparison of two interaction methods in the wired classroom. Stud Higher Educ. 2003;28(4):457–73.
Shams L, Seitz AR. Benefits of multisensory learning. Trends Cogn Sci (Regul Ed). 2008;12(11):411–7.
Csikszentmihalyi M. Flow: the psychology of optimal experience. 1st ed. New York: Harper Perennial Modern Classics; 2008.
Mayo M. Video games: a route to large-scale STEM education? Science. 2009;323(5910):79–82.
Edmondson AC. Learning from failure in health care: frequent opportunities, pervasive barriers. Qual Saf Health Care. 2004;13 suppl 2:ii3–9.
Tapscott D. Grown up digital. McGraw-Hill Professional; US. 2009.
Maran NJ, Glavin RJ. Low- to high-fidelity simulation—a continuum of medical education? Med Educ. 2003;37 Suppl 1:22–8.
Norman G, Dore K, Grierson L. The minimal relationship between simulation fidelity and transfer of learning. Med Educ. 2012;46(7):636–47.
Allen IE, Seaman J. Going the distance: Online education in the United States, 2011. Babson Park: Babson Survey Research Group; 2011. Available from http://sloanconsortium.org/publications/survey/going_distance_2011.
Prober CG, Heath C. Lecture halls without lectures—a proposal for medical education. N Engl J Med. 2012;366(18):1657–9.
Ross AJ, Kodate N, Anderson JE, Thomas L, Jaye P. Review of simulation studies in anaesthesia journals, 2001–2010: mapping and content analysis. Br J Anaesth. 2012;109(1):99–109.
World of Warcraft [Internet]. us.battle.net. Available from http://us.battle.net/wow/en/?. Cited 3 Aug 2012.
Cook DA, Hatala R, Brydges R, et al. Technology-enhanced simulation for health professions education: a systematic review and meta-analysis. JAMA. 2011;306(9):978–88.
Christensen CM. The innovator’s dilemma: the revolutionary national best seller that changed the way we do business. HarperCollins Publishers, NY; 2000.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2013 Springer Science+Business Media New York
About this chapter
Cite this chapter
Owens, R., Taekman, J.M. (2013). Virtual Reality, Haptic Simulators, and Virtual Environments. In: Levine, A.I., DeMaria, S., Schwartz, A.D., Sim, A.J. (eds) The Comprehensive Textbook of Healthcare Simulation. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-5993-4_16
Download citation
DOI: https://doi.org/10.1007/978-1-4614-5993-4_16
Published:
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4614-5992-7
Online ISBN: 978-1-4614-5993-4
eBook Packages: MedicineMedicine (R0)