Abstract
There are several ways for learning, but in actual society, the proliferation of technology alternatives enables multiple learning scenarios and environments. Part of the most important technologies for this, are associated to mobile phones. Classically, the mobile were expected to deliver content, but they were not specifically designed for interacting with real objects and context. This paper proposes the concept of Touching Learning Environments as part of the evolution of M-learning and Ubiquitous Computing, enabling touching technologies in mobile devices; this technology is known as Near Field Communication NFC.
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© 2008 International Federation for Information Processing
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González, G.R., Organero, M.M., Kloos, C.D. (2008). Exploring Touching Learning Environments. In: Kendall, M., Samways, B. (eds) Learning to Live in the Knowledge Society. IFIP WCC TC3 2008. IFIP – The International Federation for Information Processing, vol 281. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-09729-9_12
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DOI: https://doi.org/10.1007/978-0-387-09729-9_12
Publisher Name: Springer, Boston, MA
Print ISBN: 978-0-387-09728-2
Online ISBN: 978-0-387-09729-9
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