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Framsticks: Towards a Simulation of a Nature-Like World, Creatures and Evolution

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Advances in Artificial Life (ECAL 1999)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 1674))

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Abstract

In this paper we describe our attempt to create a nature-like simulation model of artificial creatures. The model includes physical simulation of creatures, their interaction with the environment, their neural network control, and both directed and open-ended evolution. We describe a complex, three-dimensional simulation system, where various fitness criteria can be selected for evolving species, and a spontaneous evolution can be run. The work is still being developed, and we hope to make it a realistic model capable of producing real-life phenomena through an open-ended evolution in a life-like world of stick creatures.

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References

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© 1999 Springer-Verlag Berlin Heidelberg

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KomosiƄski, M., Ulatowski, S. (1999). Framsticks: Towards a Simulation of a Nature-Like World, Creatures and Evolution. In: Floreano, D., Nicoud, JD., Mondada, F. (eds) Advances in Artificial Life. ECAL 1999. Lecture Notes in Computer Science(), vol 1674. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-48304-7_33

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  • DOI: https://doi.org/10.1007/3-540-48304-7_33

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-66452-9

  • Online ISBN: 978-3-540-48304-5

  • eBook Packages: Springer Book Archive

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