Abstract
This article introduces our research efforts to build the Essex Rovers’01 robot soccer team participated in the RoboCup-2001 competition. A modular design for implementing a behavior-based hierarchy is introduced, which consists of three modules such as Perception module, Cognition module and Action module. This architecture is used for the team to achieve intelligent actions in real time. The implementation aspect of these three modules are briefly described.
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D. Gu and H. Hu, Evolving Fuzzy Logic Controllers for Sony Legged Robots, Proc. of the RoboCup 2001 International Symposium, Seattle, Washington, 4-10 August 2001.
D. Gu and H. Hu, Fussy Behaviour Learning for Sony Legged Robots, EUSFLAT 2001-European Society for Fuzzy Logic and Technology Conference, De Montfort University, Leicester, UK, September 5–7, 2001.
H. Hu and D. Gu, Reactive Behaviours and Agent Architecture for Sony Legged Robots to Play Football, International Journal of Industrial Robot, Vol. 28, No. 1, ISSN 0143-991X, pages 45–53, January 2001.
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© 2002 Springer-Verlag Berlin Heidelberg
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Hu, H., Gu, D., Golubovic, D., Li, B., Liu, Z. (2002). Essex Rovers 2001 Team Description. In: Birk, A., Coradeschi, S., Tadokoro, S. (eds) RoboCup 2001: Robot Soccer World Cup V. RoboCup 2001. Lecture Notes in Computer Science(), vol 2377. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45603-1_116
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DOI: https://doi.org/10.1007/3-540-45603-1_116
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