Image Manipulation through Gestures

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Date
2021
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this work we present a novel free-hand gesture user interface based on detecting the trajectory of fiducial markers attached to the user's fingers and pulse, able to interact a sequence of images of a digital video piece. The model adopted for the video representation, is based in its decomposition in a sequence of frames, or filmstrip. Totally sensor-less and cable-less interfaces, provide the means for a user to intuitively interact through gestures with the filmstrip, within the framework of an Augmented Virtuality usage scenario. By simply gesturing, users are able to select at random, drag, release, delete or zoom image frames, browse the filmstrip at a controlled user-defined rate and issue start, end, stop and play commands to better control the digital video sequence. A fixed video camera monitors the user interaction through gesturing of the mentioned fiducial markers. This scheme enables the system to simplify the more complex problem of marker-less free-hand gesture tracking. Once the markers are detected and recognized in real- time by the computer vision layer, the system obtains the 3D pose (position and orientation) of the marker centres in relation to a virtual camera reference frame, whose mathematical model matches the real video camera. We are specifically interested in obtaining the pose of the left and right hand pulses, left and right thumb, and left and right hand index. By projecting the positions of these poses in the 2D visualization window, simple topological analysis based in the study of the kinematics evolution of distances and angles, can be implemented, enabling gesture recognition and the activation of system functions and, subsequently, of specific gesture-based user interaction for a given active functionality. This interaction will affect the shape, scale factor, position and visualisation of scene objects, that is, of filmstrip frames. For the computer vision layer, our system adopts AR Toolkit, a C/Open GL-based open source library that uses accurate vision based tracking methods to determine the virtual camera pose information through the detection in real-time of fiducial markers. The graphical output is implemented with C++/Open GL. Our proposed system is general, in the sense that it can interact with any filmstrip, obtained ''a priori'' from a digital video source.
Description

        
@inproceedings{
10.2312:pt.20031431
, booktitle = {
12º Encontro Português de Computação Gráfica
}, editor = {
Marcos, Adérito and Mendonça, Ana and Leitão, Miguel and Costa, António and Jorge, Joaquim
}, title = {{
Image Manipulation through Gestures
}}, author = {
Dias, José
and
Nande, Pedro
and
Santos, Pedro
and
Barata, Nuno
and
Correia, André
}, year = {
2021
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-163-2
}, DOI = {
10.2312/pt.20031431
} }
Citation