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Bimonthly (February, April, June, August, October, December)
128 pp. per issue
8 1/2 x 11, illustrated
Founded: 1992
ISSN 1054-7460
E-ISSN 1531-3263
ISI Impact Factor: 0.723
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February 2007, Vol. 16, No. 1, Pages 111-118
Posted Online January 22, 2007.
(doi:10.1162/pres.16.1.111)
Viewing Moving Objects in Virtual Reality Can Change the Dynamics of Sensorimotor EEG Rhythms Gert Pfurtscheller *, Reinhold Scherer, Robert Leeb, Claudia Keinrath Laboratory of Brain-Computer Interfaces, Institute for Knowledge Discovery, Graz University of Technology, Graz, Austria Christa Neuper Institute for Psychology, University of Graz, Graz, Austria Felix Lee, Horst Bischof Institute of Computer Graphics and Vision, Graz University of Technology, Graz, Austria
Abstract We studied the impact of different visual objects such as a moving hand and a moving cube on the bioelectrical brain activity (i.e., electroencephalogram; EEG). The moving objects were presented in a virtual reality (VR) system via a head mounted display (HMD). Nine healthy volunteers were confronted with 3D visual stimulus presentations in four experimental conditions: (i) static hand, (ii) dynamic hand, (iii) static cube, and (iv) dynamic cube. The results reveal that the processing of moving visual stimuli depends on the type of object: viewing a moving hand results in a stronger desynchronization of the central beta rhythm than viewing a moving cube. This provides further evidence for some extent of motor processing related to visual presentation of objects and implies a greater involvement of motor areas in the brain with the observation of action of different body parts than with the observation of non-body part movements.
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