Abstract
Computer graphics research has concentrated on creating photo-realistic images of synthetic objects. These images communicate surface shading and curvature, as well as the depth relationships of objects in a scene. These renderings are traditionally represented by a rectangular array of pixels that tile the image plane.As an alternative to photo-realism, it is possible to create abstract images using an ordered collection of brush strokes. These abstract images filter and refine visual information before it is presented to the viewer. By controlling the color, shape, size, and orientation of individual brush strokes, impressionistic paintings of computer generated or photographic images can easily be created.
- Callen 82 Anthea Callen, "Techniques of the Impressionists", 1982.Google Scholar
- Heckbert 87 Paul S. Heckbert, "Ray Tracing Brand Gelatin", Computer Graphics, 1987. Google ScholarDigital Library
- Kass 87 Michael Kass and Andrew Witkin, "Analyzing Oriented Patterns", Computer Vision, Graphics, and Image Processing, 37, 1987. Google ScholarDigital Library
- Lewis 84 John-Peter Lewis, "Texture Synthesis for Digital Painting", Computer Graphics, 1984. Google ScholarDigital Library
- Phillips 88 Dick Phillips, "Siggraph '88 Panels Proceedings", 1988.Google Scholar
- Porter 88 Tom Porter and Sue Goodman, "Designer Primer", Charlse Scribner's Sons, 1988.Google Scholar
- Preparata 85 Franco P. Preparata and Michael Ian Shamos, "Computational Geometry", Springer-Verlag, 1985. Google ScholarDigital Library
- Reeves 85 William T. Reeves and Ricki Blau, "Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle Systems", Computer Graphics, 1985. Google ScholarDigital Library
- Smith 79 Alvy Ray Smith, "Table Paint", SIGGRAPH tutorial notes for "Two Dimensional Computer Animation, 1981.Google Scholar
- Smith 87 Ray Smith, "The Artists Handbook", Alfred A. Knopf, 1987.Google Scholar
- Strassman 86 Steve Strassman, "Hairy Brushes", Computer Graphics, 1986. Google ScholarDigital Library
Index Terms
- Paint by numbers: abstract image representations
Recommendations
Paint by numbers: abstract image representations
SIGGRAPH '90: Proceedings of the 17th annual conference on Computer graphics and interactive techniquesComputer graphics research has concentrated on creating photo-realistic images of synthetic objects. These images communicate surface shading and curvature, as well as the depth relationships of objects in a scene. These renderings are traditionally ...
Fast paint texture
NPAR '02: Proceedings of the 2nd international symposium on Non-photorealistic animation and renderingWe present a technique for simulating the physical appearance of paint strokes under lighting. This technique is easy-to-implement and very fast, yet produces realistic results. The system processes a painting composed of a list of brush strokes. A ...
Lighting with paint
Lighting is a fundamental aspect of computer cinematography that involves the placement and configuration of lights to establish mood and enhance storytelling. This process is labor intensive as artists repeatedly adjust the parameters of a large set of ...
Comments