ABSTRACT
The paper designs a cooperative blended learning model applied to the next generation digital learning environment which called Online Learning Platform (OLP 2.0). In OLP 2.0, teachers cooperate with each other to decompose relevant knowledge information, produce meta-data information, collect teaching cases and form game maps with the support of three courses which are Data structure, Algorithm design, and Program design course group; learners are guided into the learning situation in which the knowledge sequences are set up referring to the implementation process of teaching cases; learners can learn knowledge and gain abilities with the help of game maps. Three types of representative game maps which are linear maps, tree maps, and graph maps are designed to meet the demands of learning knowledge and cultivating cooperation abilities. Each map needs to be completed by at least two learners. And after several rounds of cooperation, each learner would complete all the tasks in the map and get the corresponding scores. The design and implementation of OLP 2.0 have been highly evaluated by experts and technical staff. Teachers and learners who have adopting the platform also believe that the platform is not only convenient for teaching and learning, but also plays an important role in improving learning efficiency and creative abilities of learners.
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Index Terms
- Cooperative Blended Learning Model Applied to the Next Generation Digital Learning Environment
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