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Designing Access in Sound Art Exhibitions: Centering Deaf Experiences in Musical Thinking

Published:19 April 2023Publication History

ABSTRACT

This case study details the process of generating recommendations for the implementation of specific haptic technologies in an upcoming exhibition of sound and video art in order to improve the museum experience for Deaf and Hard of Hearing patrons. Various haptic technologies and intensity settings were evaluated by D/deaf and Hard of Hearing participants through a combination of structured user experience surveying and a focus group. Insights gained from this mixed-methods approach were then used to generate recommendations for specific vibro-tactile technologies for each artwork in the exhibition. Additionally, general design insights into designing more accessible sound-art experiences, such as the need for tailored haptic signal design instead of using native audio signals, were also provided.

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References

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        • Published in

          cover image ACM Conferences
          CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
          April 2023
          3914 pages
          ISBN:9781450394222
          DOI:10.1145/3544549

          Copyright © 2023 Owner/Author

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          Association for Computing Machinery

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          Publication History

          • Published: 19 April 2023

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