ABSTRACT
Moving to another country to study can be daunting and is connected to practical and emotional challenges. Here we present the results of an exploratory study on how smart textiles could be used to support international students in student housing to feel at home. We undertook seven situated interviews. Based on three key findings - the importance of social connections, cultural elements (food and carpets) and the limited duration of stay – the concept of a modular carpet with different interactive elements was developed. The carpet offers a social space, where students can spend time with friends. Its modularity allows personalization to the available space and room layout. With a proof of concept prototype we aim to open up a design space for tangible (textile) interventions.
- Philipp Brauner, Julia van Heek, Martina Ziefle, Nur Al-huda Hamdan, and Jan Borchers. 2017. Interactive FUrniTURE: Evaluation of Smart Interactive Textile Interfaces for Home Environments. In Proceedings of the Interactive Surfaces and Spaces on ZZZ - ISS ’17, ACM Press, Brighton, United Kingdom, 151–160. DOI:https://doi.org/10.1145/3132272.3134128Google Scholar
- Audrey Desjardins, Ron Wakkary, and William Odom. 2015. Investigating Genres and Perspectives in HCI Research on the Home. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI ’15, ACM Press, Seoul, Republic of Korea, 3073–3082. DOI:https://doi.org/10.1145/2702123.2702540Google ScholarDigital Library
- Florian Heller, Lukas O's smann, Nur Hamdan, Philipp Brauner, Julia Van Heek, Klaus Scheulen, Christian Möllering, Laura Go's sen, Rouven Witsch, and Martina Ziefle. 2016. Gardeene! textile controls for the home environment. Mensch Comput. 2016-Tagungsband (2016).Google Scholar
- Karen Holtzblatt and Hugh Beyer. 2014. Contextual design: evolved. Synth. Lect. Hum.-Centered Inform. 7, 4 (2014), 1–91.Google ScholarCross Ref
- Taehyeong Kim, Minji Kwak, Seung Hee Yang, Jaeseo Lim, and Byoung-Tak Zhang. 2019. WithDorm: Dormitory Solution for Linking Roommates. In Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI ’19), Association for Computing Machinery, New York, NY, USA, 1–6. DOI:https://doi.org/10.1145/3338286.3344385Google ScholarDigital Library
- Yeji Kim, Taeyang Lee, and Jundong Cho. 2016. Smart-rug: haptic feedback for restraining crossed leg. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp ’16), Association for Computing Machinery, New York, NY, USA, 125–128. DOI:https://doi.org/10.1145/2968219.2971438Google ScholarDigital Library
- Henrik Lanng, Anders Lykkegaard, Søren Thornholm, Philip Tzannis, and Nervo Verdezoto. 2016. PeaceKeeper: Augmenting the Awareness and Communication of Noise Pollution in Student Dormitories. In Proceedings of the 7th Augmented Human International Conference 2016 on - AH ’16, ACM Press, Geneva, Switzerland, 1–2. DOI:https://doi.org/10.1145/2875194.2875218Google ScholarDigital Library
- Sara Nabil and David Kirk. 2021. Decoraction: a Catalogue for Interactive Home Decor of the Nearest-Future. In Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction, ACM, Salzburg Austria, 1–13. DOI:https://doi.org/10.1145/3430524.3446074Google ScholarDigital Library
- William Odom, Sumeet Anand, Doenja Oogjes, and Jo Shin. 2019. Diversifying the Domestic: A Design Inquiry into Collective and Mobile Living. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS ’19), Association for Computing Machinery, San Diego, CA, USA, 1377–1390. DOI:https://doi.org/10.1145/3322276.3323687Google ScholarDigital Library
- Doenja Oogjes, William Odom, and Pete Fung. 2018. Designing for an Other Home: Expanding and Speculating on Different Forms of Domestic Life. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS ’18), ACM, New York, NY, USA, 313–326. DOI:https://doi.org/10.1145/3196709.3196810Google ScholarDigital Library
- Shwetangi Savant, Gin L. Chieng, Szu-Hsuan Lai, Yi-yu Lin, and Ityam Vasal. 2012. fridgeTop: Bringing Home-like Experience Back to Kitchen Space. In CHI ’12 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’12), ACM, New York, NY, USA, 1291–1296. DOI:https://doi.org/10.1145/2212776.2212442Google Scholar
- Christopher A. Thurber and Edward A. Walton. 2012. Homesickness and Adjustment in University Students. J. Am. Coll. Health 60, 5 (July 2012), 415–419. DOI:https://doi.org/10.1080/07448481.2012.673520Google ScholarCross Ref
- Atsuro Ueki, Maiko Kamata, and Masa Inakage. 2007. Tabby: designing of coexisting entertainment content in everyday life by expanding the design of furniture. In Proceedings of the international conference on Advances in computer entertainment technology - ACE ’07, ACM Press, Salzburg, Austria, 72. DOI:https://doi.org/10.1145/1255047.1255062Google ScholarDigital Library
- Greg Wadley, Amanda Krause, Jiahui Liang, Zihe Wang, and Tuck Wah Leong. 2019. Use of music streaming platforms for emotion regulation by international students. In Proceedings of the 31st Australian Conference on Human-Computer-Interaction, ACM, Fremantle WA Australia, 337–341. DOI:https://doi.org/10.1145/3369457.3369490Google ScholarDigital Library
- Yulia Zhiglova. 2018. The Interactive Carpet - Smart Textile Interface for Children on Autism Spectrum Disorder. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, ACM, Stockholm Sweden, 712–714. DOI:https://doi.org/10.1145/3173225.3173341Google ScholarDigital Library
Recommendations
Using on-body displays for extending the output of wearable devices
PerDis '16: Proceedings of the 5th ACM International Symposium on Pervasive DisplaysIn this work, we explore wearable on-body displays. These displays have the potential of extending the display space of smart watches to the user's body. Our research is motivated by wearable computing devices moving technology closer to the human. ...
FabricID: using smart textiles to access wearable devices
MUM '17: Proceedings of the 16th International Conference on Mobile and Ubiquitous MultimediaWearable devices like smart watches or eye-wear computers are storing a myriad of personal information. Today, wearable devices support input techniques such as speech and gesture input. These user input methods however, are not well suited for ...
Design and Perception of a Soft Shape Change Beneath a Smartwatch: Conception et perception d’un changement de forme molle au dos d'une montre connectée
IHM '24: Proceedings of the 35th Conference on l'Interaction Humain-MachineCet article étudie la conception d’une montre notifiant ses utilisateurs via le changement de courbure de la surface sous le cadran de la montre. Nous présentons nos choix de conception et les défis auxquels nous avons été confrontés lors de la ...
Comments