ABSTRACT
Learning how to properly row is an intensive and injury prone process. Ergometers (i.e., rowing machines) are used as a preparatory step to train the basic steps of rowing, as well as to further improve technique and maintain stamina. In this paper we present three design iterations resulting in a new interactive system that utilizes the commercially available dynamic ergometer (RP3). Our proposed software-hardware combination uses the RP3 with the HTC Vive platform extended with three location trackers, from which the software is available on request. We will showcase how this facilitates a range of opportunities.
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Index Terms
- VR4VRT: Virtual Reality for Virtual Rowing Training
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