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Adventures in Hologram Space: Exploring the Design Space of Eye-to-eye Volumetric Telepresence

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Published:12 November 2019Publication History

ABSTRACT

Modern volumetric projection-based telepresence approaches are capable of providing realistic full-size virtual representations of remote people. Interacting with full-size people may not be desirable due to the spatial constraints of the physical environment, application context, or display technology. However, the miniaturization of remote people is known to create an eye gaze matching problem. Eye-contact is essential to communication as it allows for people to use natural nonverbal cues and improves the sense of “being there”. In this paper we discuss the design space for interacting with volumetric representations of people and present an approach for dynamically manipulating scale, orientation and the position of holograms which guarantees eye-contact. We created a working augmented reality-based prototype and validated it with 14 participants.

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  • Published in

    cover image ACM Conferences
    VRST '19: Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology
    November 2019
    498 pages
    ISBN:9781450370011
    DOI:10.1145/3359996

    Copyright © 2019 ACM

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    Publication History

    • Published: 12 November 2019

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