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A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data

Published:19 October 2019Publication History

ABSTRACT

In this demonstration we present a prototype for an avatar-mediated social interaction interface that supports the replication of head- and eye movement in distributed virtual environments. In addition to the retargeting of these natural behaviors, the system is capable of augmenting the interaction based on the visual presentation of affective states. We derive those states using neuronal data captured by electroencephalographic (EEG) sensing in combination with a machine learning driven classification of emotional states.

References

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  1. A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data

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    • Published in

      cover image ACM Other conferences
      SUI '19: Symposium on Spatial User Interaction
      October 2019
      164 pages
      ISBN:9781450369756
      DOI:10.1145/3357251

      Copyright © 2019 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 19 October 2019

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      Overall Acceptance Rate86of279submissions,31%

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