ABSTRACT
We present LpGL, a Low-power Graphics Library designed to extend the usage time of mobile AR headsets. LpGL offers a transpatent layer to the application to intercept graphicsrelated calls to reduce unneeded graphics processing overhead without any quality loss for saving mobile device power. Our system reduces power consumption up to ∼22%, with only 46?sec of latency induced per visible object.
- C. Hwang, S. Pushp, C. Koh, J. Yoon, Y. Liu, S. Choi, and J. Song. RAVEN: Perception-aware Optimization of Power Consumption for Mobile Games. In Proceedings of the International Conference on Mobile Computing and Networking (MobiCom'17), pages 422--434, 2017. Google ScholarDigital Library
Index Terms
- Demo: A Low-power Graphics Library for Mobile AR Headset Application Development
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