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Children as teachers: a tangible approach

Published:08 November 2011Publication History

ABSTRACT

This paper describes an interactive tool that enables children to build their own educational games, based on physical objects with which they usually interact. The T-Games (Tangible Games) authoring tool allows children to use tangible objects for input when creating their own quiz-type games. This idea follows a Learning-by-Teaching approach in which children are given the instructor's role. While creating the games children explore scholar subjects, in order to produce the questions and possible answers which will compose the game content. When playing the game (their own or one built by a colleague) the children can once again test their knowledge in a funny way. Children were actively involved in the design process so they could give us the insight needed to create an intuitive and engaging application. This paper also presents the usability tests that were performed to evaluate the developed prototype and the children motivation to use it.

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            cover image ACM Other conferences
            ACE '11: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
            November 2011
            562 pages
            ISBN:9781450308274
            DOI:10.1145/2071423

            Copyright © 2011 ACM

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            New York, NY, United States

            Publication History

            • Published: 8 November 2011

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