skip to main content
10.1145/1520340.1520674acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
extended-abstract

"I felt more of a member of this class": increasing students' sense of community with video commenting

Authors Info & Claims
Published:04 April 2009Publication History

ABSTRACT

Public displays are typically situated in strategic places like town centers, and in salient positions on walls within buildings. However, currently most public displays are non-interactive and are typically used for information broadcasting (TV news, advertisements etc). People passing by pay little attention to them. As a consequence, public displays are under-utilized in the everyday world. We are investigating whether use of interactive public displays might increase people's interaction with one another, with a resulting increase in sense of community. In this paper we describe the design and first deployment experiences of a platform-independent, interactive video commenting system using a large public display in two sections of a large-enrollment university class. Our preliminary evaluation suggests that students enjoyed the activity of commenting, that they participated a great deal, and that their sense of community was greater after using the system. We discuss lessons we have learned from this initial experience, and describe further work we are planning using this and similar interactive activities.

References

  1. Ballagas, R., Rohs, M., Sheridan, J.G. and Borchers, J., BYOD: Bring Your Own Device. in In Proc of the Workshop on Ubiquitous Display Environment, Ubicomp, Springer(2004).Google ScholarGoogle Scholar
  2. Churchill, E.F., Denoue, L., Helfman, J. and Murphy, P., Sharing multimedia content with interactive public displays: a case study. in Proc. DIS 2004, ACM Press(2004), 7--16. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Fass, A., Forlizzi, J. and Pausch, R., MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory. in Proc. DIS 2002, ACM Press(2002), 303--311. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Finke, M., Tang, A., Leung, R. and Blackstock, M., Lessons learned: game design for large public displays. in Proc. DIMEA 2008, ACM Press(2008), 26--33. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Greenberg, S. and Rounding, M., The notification collage: posting information to public and personal displays. in Proc. CHI 2001, ACM Press(2001), 514--521. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Huang, E.M. and Mynatt, E.D., Semi-public displays for small, co-located groups. in Proc. CHI 2003, ACM Press(2003), 49--56. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Maunder, A.J., Marsden, G. and Harper, R., SnapAndGrab: accessing and sharing contextual multi-media content using bluetooth enabled camera phones and large situated displays. in Proc. CHI 2008, Extended Abstract, ACM Press(2008). Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Peltonen, P., Kurvinen, E., Salovaara, A., Jacucci, G., Ilmonen, T., Evans, J., Oulasvirta, A. and Saarikko, P., It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre. in Proc. CHI 2008, ACM Press(2008). Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Peltonen, P., Salovaara, A., Jacucci, G., Ilmonen, T., Ardito, C., Saarikko, P. and Batra, V. Extending large-scale event participation with user-created mobile media on a public display Proc. MUM 2007, ACM Press, 2007. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Peterson, N.A., Speer, P.W. and McMillan, D.W. Validation of A brief sense of community scale: Confirmation of the principal theory of sense of community. JOURNAL OF COMMUNITY PSYCHOLOGY, 36 (1). 61.Google ScholarGoogle Scholar
  11. Sanders, C.E., Basham, M.E. and Ansburg, P.I. Building a Sense of Community in Undergraduate Psychology Departments. Observer, 19 (5). 291--300.Google ScholarGoogle Scholar
  12. Sas, C. and Dix, A., Designing and evaluating mobile phone-based interaction with public displays. in Proc. CHI 2008 Extended Abstract, ACM Press(2008). Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Scheible, J. and Ojala, T., MobiLenin combining a multi-track music video, personal mobile phones and a public display into multi-user interactive entertainment. in, ACM New York, NY, USA(2005), 199--208. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Scheible, J., Ojala, T. and Coulton, P., MobiToss: a novel gesture based interface for creating and sharing mobile multimedia art on large public displays. in Proc. MM 2008, ACM Press(2008), 957--960. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Tuulos, V.H., Scheible, J. and Nyholm, H. Combining Web, Mobile Phones and Public Displays in Large-Scale: Manhattan Story Mashup. LECTURE NOTES IN COMPUTER SCIENCE, 4480. 37--54. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. "I felt more of a member of this class": increasing students' sense of community with video commenting

          Recommendations

          Comments

          Login options

          Check if you have access through your login credentials or your institution to get full access on this article.

          Sign in
          • Published in

            cover image ACM Conferences
            CHI EA '09: CHI '09 Extended Abstracts on Human Factors in Computing Systems
            April 2009
            2470 pages
            ISBN:9781605582474
            DOI:10.1145/1520340

            Copyright © 2009 Copyright is held by the owner/author(s)

            Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

            Publisher

            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 4 April 2009

            Check for updates

            Qualifiers

            • extended-abstract

            Acceptance Rates

            CHI EA '09 Paper Acceptance Rate385of1,130submissions,34%Overall Acceptance Rate6,164of23,696submissions,26%

            Upcoming Conference

            CHI PLAY '24
            The Annual Symposium on Computer-Human Interaction in Play
            October 14 - 17, 2024
            Tampere , Finland

          PDF Format

          View or Download as a PDF file.

          PDF

          eReader

          View online with eReader.

          eReader