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Broad agents

Published:01 July 1991Publication History
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Abstract

The Oz project at Carnegie Mellon is developing technology for dramatic virtual worlds. One requirement of such worlds is the presence of broad, though perhaps shallow, agents. To support our needs, we are developing an agent architecture that provides goals and goal directed reactive behavior, emotional state and its effects on behavior, some natural language abilities (especially pragmatics based language generation), and some memory and inference abilities. We are limiting each of these capacities whenever necessary to allow us to build a broadly capable, integrated agent.In attempting to construct a broad agent, constraints seem to arise between components of the architecture. In this brief note, we discuss some of these constraints.

References

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  1. Broad agents

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        cover image ACM SIGART Bulletin
        ACM SIGART Bulletin  Volume 2, Issue 4
        Aug. 1991
        221 pages
        ISSN:0163-5719
        DOI:10.1145/122344
        Issue’s Table of Contents

        Copyright © 1991 Authors

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 1 July 1991

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