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The development of glove-based interfaces with the TRES-D methodology

Published:01 November 2006Publication History

ABSTRACT

The development of 3D user interfaces is mostly focused on technology and the ways of using it, and so the main concerns are the selection of hardware, software and interaction techniques. The process of development itself is as important as these issues, but it is usually ignored or poorly documented. This paper introduces the TRES-D methodology, and illustrates its application in the development of three different glove-based interfaces, not only to show the benefits of using these devices, but also the benefits of using such a methodological framework.

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        cover image ACM Conferences
        VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology
        November 2006
        400 pages
        ISBN:1595933212
        DOI:10.1145/1180495

        Copyright © 2006 ACM

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        Publication History

        • Published: 1 November 2006

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