Acquisition and Modeling of Driving Skills by Using Three Dimensional Driving Simulator

Jong-Hae KIM
Yoshimichi MATSUI
Soichiro HAYAKAWA
Tatsuya SUZUKI
Shigeru OKUMA
Nuio TSUCHIDA

Publication
IEICE TRANSACTIONS on Fundamentals of Electronics, Communications and Computer Sciences   Vol.E88-A    No.3    pp.770-778
Publication Date: 2005/03/01
Online ISSN: 
DOI: 10.1093/ietfec/e88-a.3.770
Print ISSN: 0916-8508
Type of Manuscript: PAPER
Category: Intelligent Transport System
Keyword: 
CAVE,  virtual reality,  stereoscopic immersive vision,  GMDH,  driving skill,  

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Summary: 
This paper presents the analysis of the stopping maneuver of the human driver by using a new three-dimensional driving simulator that uses CAVE, which provides stereoscopic immersive vision. First of all, the difference in the driving behavior between 3D and 2D virtual environments is investigated. Secondly, a GMDH is applied to the measured data in order to build a mathematical model of driving behavior. From the obtained model, it is found that the acceleration information has less importance in stopping maneuver under the 2D and 3D environments.


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