Urban gridlock: Macroscopic modeling and mitigation approaches

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Abstract

This paper describes an adaptive control approach to improve urban mobility and relieve congestion. The basic idea consists in monitoring and controlling aggregate vehicular accumulations at the neighborhood level. To do this, physical models of the gridlock phenomenon are presented both for single neighborhoods and for systems of inter-connected neighborhoods. The models are dynamic, aggregate and only require observable inputs. The latter can be obtained in real-time if the neighborhoods are properly instrumented. Therefore, the models can be used for adaptive control. Experiments should determine accuracy. Pareto-efficient strategies are shown to exist for the single-neighborhood case, and optimality principles are introduced for multi-neighborhood systems. The principles can be used without knowing the origin–destination table or the precise system dynamics.

Introduction

The current paradigm for the development and evaluation of transportation policies in cities all over the world relies heavily on forecasting models. Government agencies often stipulate by law the outputs that evaluation models must produce before a policy can be rolled out—even the kind of model in some cases. But the objective of these laws may not be achieved if the models and data used to produce the outputs are unreliable.

Unfortunately, this is almost always the case. The level of detail and complexity of available urban transportation models have steadily increased over decades: from the static and largely aggregate “four-step” models of the 1950s and 1960s; to the “disaggregate demand” and “network equilibrium” extensions of the 1970s and 1980s; and now the “dynamic simulation” models of the 1990s and 2000s. In theory, the most recent computer models can predict almost anything on a multi-modal transportation network in minute detail, but not in practice. Reasons are: (i) the models require too many inputs, such as dynamic origin–destination (O–D) matrices; (ii) driver navigation is an unpredictable gaming activity; and (iii) oversaturated networks behave chaotically.

Problem (i) is obvious; a model with reasonable spatio-temporal resolution for a large city could easily require more O–D entries than there are people in the city. Problem (ii) arises because, as pointed out in Addison and Heydecker (1993), “rational” drivers try to anticipate the congestion level along their possible paths, and to do this they need to know the decisions of “rational” drivers from other origins who may not have yet left but could arrive at the locations in question before them. These new drivers may face the same conundrum in reverse—simultaneously trying to guess the decisions of drivers from the first and other origins. Obviously then, drivers from all origins are engaged in a multi-sided double-guessing game akin to “poker”, unpredictable in nature. Problem (iii) has been pointed out in Daganzo, 1996, Daganzo, 1998; it is shown in these references that the output flows of congested networks are hypersensitive to the input demand; thus, the very networks that interest us are the least predictable.

Therefore, we propose here to manage congestion—and alleviate problem (iii)—by modeling city traffic at an aggregate level, focusing on control policies that perform equally well independent of the detailed inputs (i) and particular driver antics (ii). The basic idea consists in dividing the city into neighborhood-sized reservoirs (of dimensions comparable with a trip length) and to shift the modeling emphasis from microscopic predictions to macroscopic monitoring and control.

Some helpful work in this direction has already been done. A macroscopic model of steady state urban traffic was proposed in Herman and Prigogine (1979), further developed in Ardekani and Herman (1987) and fitted to data in Mahmassani et al. (1987). The latter two references propose that steady-state functions of a specific form exist between the number of vehicles in the network and each and every one of the following network-wide averages for: (i) vehicle speeds, (ii) flows, and (iii) fraction of stopped vehicles. The references explore the dependence of these functions on the structure of the network but not their sensitivity to the O–D demands. If insensitive, the functions could be viewed as properties of the network and be used to predict outflows in a dynamic environment. They could be an important element in a theory of macroscopic of network dynamics.

This paper pursues this idea, and also discusses the realism and need for validation of the insensitivity assumption. Its results should shed light on the development and control of urban gridlock. Section 2 below defines some terms and presents our basic aggregation hypothesis. Section 3 describes the behavior of a single reservoir (neighborhood), the gridlock phenomenon, and a control rule to optimize performance. Section 4 then discusses how to apply these ideas to city-wide settings. Section 5 suggests further work.

Section snippets

Definitions and an aggregation hypothesis

Consider a city and let A be a set of directed links, i (i  A) of length li describing its street network; see Fig. 1. The city may be partitioned into sub-regions, r, with network links Ar, where every link belongs to only one sub-region. Define ni(t) as the number of vehicles traveling on link i at time t. (This excludes parked vehicles—with no occupants and engines off.) Also define Ai(t) and Li(t), respectively, as the cumulative number of vehicles to have arrived and left link i by time t;

Gridlock

We discuss here “input/output” systems that can be modeled as reservoirs, or sets of inter-connected reservoirs r—with accumulation nr(t)—where specific items flow into the system, spend some time in it and then flow out. This section focuses on the basic building block of this theory: a single reservoir subject to “gridlock”. Section 3.1 discusses the reservoir dynamics, including the concept of gridlock, and Section 3.2 presents control strategies. Multi-reservoir systems are analyzed in

Multi-reservoir systems

We apply the ideas of Section 3 to cities by decomposing them into districts, modeled as inter-connected reservoirs subject to gridlock. Information from the real world can then be used to control the flows in and across reservoirs to improve mobility. Control can be exercised with street closures, pricing, signing, metering, signal timing and suitable combinations of these and other measures. They can vary with time but should do so slowly. We propose introducing as few zones as possible while

Discussion

Two-reservoir systems are already being used by some cities. For example, in Zurich (Switzerland) traffic signals and parking spaces are managed so as to prevent overcrowding in its central area; see e.g., Beatley (1999).5 Zurich’s system ostensibly ensures that the performance of large occupancy public vehicles is not adversely affected by interference from automobiles, but the Optimality Theorem also suggests that

Acknowledgements

The comments of M. Cassidy, S. Madanat and N. Geroliminis of the University of California (Berkeley) are gratefully acknowledged. The research was supported by the University of California Berkeley Center for Future Urban Transport (a Volvo International Center of Excellence).

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