Elsevier

Learning and Motivation

Volume 43, Issue 4, November 2012, Pages 241-246
Learning and Motivation

Mental time travel, memory and the social learning strategies tournament

https://doi.org/10.1016/j.lmot.2012.05.009Get rights and content

Abstract

The social learning strategies tournament was an open computer-based tournament investigating the best way to learn in a changing environment. Here we present an analysis of the impact of memory on the ability of strategies entered into the social learning strategies tournament (Rendell, Boyd, et al., 2010) to modify their own behavior to suit a changing environment. The tournament showed that a strategy's ability to remember the past and to predict the future were both key to its success. The possibility that a strategy needs to engage in an approximation of ‘mental time travel’ to succeed in the tournament strongly implies that investment in randomly timed social learning is not enough to guarantee success. A strategy must use social learning strategically with reference to both predicted future environmental states and past environmental states. We examine the two most successful strategies (DiscountMachine and Intergeneration) in terms of their use of memory and discuss the impact of their complex memory use on their ability to time learning moves strategically and track environmental change. The tournament suggests that the human capacity for mental time travel may have improved the efficiency of social learning and allowed humans to invest in more sophisticated social learning than is seen elsewhere in the animal kingdom.

Highlights

► We revisit the results of the Social Learning Strategies Tournament. ► We examine the strategies’ ability to use memory and discount information. ► We split the strategies into categories of memory use and future planning. ► Here the ability to use memory, discount information, and future-plan were linked. ► Success in the tournament depended on all of these traits.

Section snippets

The Tournament

Competitors entering the tournament were asked to specify the circumstances under which individual agents should learn asocially (INNOVATE), learn socially (OBSERVE), or perform an act from their repertoire (EXPLOIT). These rules were subsequently translated into computer code.

INNOVATE returned accurate information about the payoff of a randomly selected behavior not in the agent's repertoire. (While in reality which novel behavior individuals adopt may be chosen non-randomly, our assumption

Memory in the Tournament: Definitions and Difficulties

Using submitted prose descriptions as well as the computer code submitted with or generated for each strategy, we can divide the strategies entered to the tournament into a number of memory-use categories (Table 1). These categories by necessity neglect aspects of mental time travel (like theory of mind) that apply only to humans (and perhaps a few non-human animals) and instead concentrate on the use of memory by our computer agents. Thus we can account for their ‘understanding’ of

Results

We analyzed the memory categories in terms of median score using a Kruskal–Wallis test. The memory categories (0, 1, 2, 3, 4) were significantly different from each other (p < 0.001) at the 95% confidence level. Category 4, incorporating both use of memory, discounting and prediction of future environmental changes, had the highest median score (Fig. 1) and was significantly higher than categories 0, 1, 2 and 3. Both the eventual winner of the tournament, DiscountMachine, and the second place

Discussion

It is of course difficult to discuss aspects of the strategies submitted to the tournament in isolation since, as the original analysis of the tournament results showed, there were a number of factors that contributed to the success or otherwise of each strategy. The most important factors that emerged from that analysis were the proportion of learning moves that were social, and the timing of those learning moves (Rendell, Boyd, et al., 2010). It is easy however to see that there might be a

Acknowledgements

The authors would like to thank R. Boyd, M. Enquist, K. Eriksson, M.W. Feldman, S. Ghirlanda and all tournament entrants, including the winners D. Cownden and T. Lillicrap, ERC FP6 ‘Cultaptation’ and ERC Advanced Grant to KNL and a BBSRC studenship to LF.

References (22)

  • J. Henrich et al.

    The evolution of cultural evolution

    Evolutionary Anthropology

    (2003)
  • Cited by (11)

    • What is the relationship between collective memory and metacognition?

      2022, Progress in Brain Research
      Citation Excerpt :

      That is, they state in which situations, with which individuals, and regarding which content an individual should engage (Hoppitt and Laland, 2013; Muthukrishna et al., 2016; Rendell et al., 2011). Social metacognition and social learning strategies therefore overlap as they both guide social interactions, and interestingly, both have been suggested to have important evolutionary roles and to play a key role in the development of culture (Boyd and Richerson, 1985; Chudek and Henrich, 2011; Fogarty et al., 2012; Laland and Rendell, 2013; Powell et al., 2009; Rendell et al., 2011), which we will return to in a later next section. However, as argued by Heyes et al. (2016) social learning strategies are domain-general processes supported by low-level psychological processes and are observed in most animals.

    • Who Knows? Metacognitive Social Learning Strategies

      2016, Trends in Cognitive Sciences
      Citation Excerpt :

      The behaviour of an impressive array of animals, including rats [9], sticklebacks [10], fruit flies [11], and frog-eating bats [12], also conforms to SLSs. Fortified by these achievements, ecologists and economists have proposed that SLSs provide a key to understanding two fundamental features of life on Earth: the evolution of social learning and human culture [5,13,14]. The first of these proposals is straightforward: social learning is ubiquitous in the animal kingdom [15]; even ants [16] and caddisfly larvae [17] can learn from others.

    • Cumulative culture and future thinking: Is mental time travel a prerequisite to cumulative cultural evolution?

      2012, Learning and Motivation
      Citation Excerpt :

      As noted, teaching has been proposed as a mechanism supporting cumulative culture, leading to high fidelity learning that can prevent loss of beneficial behaviors (Dean et al., 2012; Tomasello, 1999). To the extent that human teaching does not rely purely upon past experience (i.e. knowledge gained by the teacher in the past which is then transmitted), but is guided by imagined futures and our planning for the future of our students, we suggest that mental time travel and future planning may have facilitated cumulative culture by improving this complex social learning mechanism (see also Fogarty, Rendell, & Laland, 2012, for a consideration of the beneficial impact of mental time travel on social learning strategies). For example, what is taught in and, indeed, outside of schools depends on the skills we expect pupils to require in the future, at a time when the teacher is no longer present.

    • Social learning and memory

      2023, Proceedings of the National Academy of Sciences of the United States of America
    • Quantifying effects of tasks on group performance in social learning

      2022, Humanities and Social Sciences Communications
    View all citing articles on Scopus
    View full text