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Journal of Visual Languages & Computing
Volume 15, Issue 2, April 2004, Pages 161-181
 
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doi:10.1016/j.jvlc.2003.10.001    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2003 Elsevier Ltd. All rights reserved.

Visual interactive stimuli techniques: interactive tools for exploring data using behavioral animation

Ralf Dörner Corresponding Author Contact Information, E-mail The Corresponding Author, a and Colin Ware E-mail The Corresponding Author, b

a Fraunhofer AGC, Varrentrappstrasse 40-42, D 60486 Frankfurt am Main, Germany b University of New Hampshire, USA

Received 23 September 2003; 
Revised 20 October 2003; 
accepted 28 October 2003. 
Available online 16 December 2003.

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Abstract

Data driven behavioral animation is a new visual computing technique that involves mapping data attributes to the behavioral functions of a set of graphical data avatars. When the avatars are allowed to interact, their individual and group behavior reveals qualitative structures in the data as well as relationships. In this paper we present a set of novel techniques for interacting with systems of data avatars. These are especially intended to support the user in exploring the data visually in the early stages of data analysis. We show that the methodology supports a comprehensive set of interactive tasks including the abstracting of meaning, comparing groups, identifying relationships, imposing structures and hypothesis testing. The techniques are implemented in a system called AnimVis that supports behavioral data exploration in a two-dimensional arena.

Author Keywords: Author Keywords: Visual computing; Interactive information visualization; Behavioral animation; Data exploration

Article Outline

1. Introduction
2. Background and related work
2.1. Behavioral animation
2.2. Interactive data exploration
2.3. Tasks in exploratory data analysis
3. Conceptual framework
4. Example use case
5. The techniques in detail
5.1. Behavior manipulation techniques
5.1.1. Changing parameters in the rules
5.1.2. Changing attributes in the data avatar
5.2. Direct exploration techniques
5.2.1. Mark
5.2.2. Stick
5.2.3. Static elements
5.2.4. Create
5.2.5. Stir
5.3. Supporting techniques
5.3.1. Control time
5.3.2. Retrieve information
5.3.3. Reveal
5.3.4. Take snapshot
6. Discussion
7. Summary and future work
Acknowledgements
References












 
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