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Journal of Archaeological Science
Volume 35, Issue 2, February 2008, Pages 355-367
 
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doi:10.1016/j.jas.2007.04.004    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2007 Elsevier Ltd All rights reserved.

Modeling the prehistoric arrival of the sweet potato in Polynesia

Álvaro MontenegroCorresponding Author Contact Information, a, E-mail The Corresponding Author, Chris Avisa and Andrew Weavera

aDepartment of Earth and Ocean Science, University of Victoria, P.O. Box 3055, Stn. CSC, Victoria, BC V8W 3P6, Canada

Received 11 October 2006; 
revised 2 March 2007; 
accepted 2 April 2007. 
Available online 23 May 2007.

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Abstract

The sweet potato is a plant native to the Americas, and its pre-historic presence in Polynesia is a long-standing anthropological problem. Here we use computer-driven drift simulations to model the trajectories of vessels and seed pods departing from a segment of coast between Mexico and Chile. The experiments demonstrate that accidental drift voyages could have been the mechanism responsible for the pre-historic introduction of the sweet potato from the Americas to Polynesia. While present results do not relate to the feasibility of a transfer by purposeful navigation, they do indicate that this type of voyaging is not required in order to explain the introduction of the crop into Polynesia. The relatively high probability of occurrence and relatively short crossing times of trips from Northern Chile and Peru into the Marquesas, Tuamotu and Society groups are in agreement with the general consensus that this region encompasses the area of original arrival and subsequent dispersal of the sweet potato in Polynesia.

Keywords: Polynesia prehistory; Sweet potato; Computer simulation

Article Outline

1. Introduction
1.1. The sweet potato in Polynesia
1.1.1. Natural transport mechanisms
1.1.2. Human mediated transport mechanisms
1.1.3. Areas, sources and timing of initial introduction
1.2. Prehistoric introductions of other South American plants
2. Methods and data
2.1. Input data
2.2. Experiment design
2.2.1. Vessel drift simulations
2.2.2. Seed capsule drift simulations
2.3. Previous voyaging simulations in Polynesia and the West Coast of the Americas
3. Results
3.1. Vessel simulations
3.2. Seed capsules simulations
4. Discussion
4.1. Vessel drift
4.1.1. Arrival within the central ellipse area
4.1.2. Central America and Mexico as source regions
4.1.3. Multiple introductions
4.1.4. Drifts as information conduits
4.1.5. Absence of maize as indication of Polynesian mediated transfer
4.1.6. Comparison to previous studies
4.2. Seed drift
5. Conclusions
Acknowledgements
Appendix A
References



 
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