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Interacting with Computers
Volume 18, Issue 2, March 2006, Pages 227-245
 
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doi:10.1016/j.intcom.2005.05.003    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2005 Elsevier B.V. All rights reserved.

Empathic agents to reduce user frustration: The effects of varying agent characteristics

Kate HoneCorresponding Author Contact Information, E-mail The Corresponding Author

School of Information Systems, Computing and Mathematics, Brunel University, St Johns Building, Kingston, Uxbridge UB8 3PH, UK

Received 12 October 2004; 
revised 5 May 2005; 
accepted 15 May 2005. 
Available online 4 January 2006.

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Abstract

There is now growing interest in the development of computer systems which respond to users' emotion and affect. We report three small-scale studies (with a total of 42 participants), which investigate the extent to which affective agents, using strategies derived from human–human interaction, can reduce user frustration within human–computer interaction. The results confirm the previous findings of Klein et al. [Klein, J., Moon, Y., Picard, R.W., 2002. This computer responds to user frustration: theory, design and results. Interacting with Computers 142, 119–140] that such interventions can be effective. We also obtained results that suggest that embodied agents can be more effective at reducing frustration than non-embodied agents, and that female embodied agents may be more effective than male embodied agents. These results are discussed in light of the existing research literature.

Keywords: Affective computing; User emotion; Frustration; Agents

Article Outline

1. Introduction
2. Background
2.1. Automatic detection of human affect and emotion
2.1.1. Facial expression recognition
2.1.2. Recognition of emotional expression in the voice
2.1.3. Kinaesthetic detection of emotion state
2.2. The role of emotion in human–computer interaction
2.3. Computers that respond to user frustration
3. Study 1: a partial replication of Klein et al. (2002)
3.1. Introduction
3.2. Method
3.2.1. Procedure and experimental design
3.2.2. Participants
3.3. Results
3.4. Conclusion
4. Study 2: text vs. embodied agent
4.1. Introduction
4.2. Method
4.2.1. Procedure and experimental design
4.2.2. Participants
4.3. Results
4.4. Conclusion
5. Study 3: agent gender
5.1. Introduction
5.2. Method
5.2.1. Procedure and experimental design
5.2.2. Participants
5.3. Results
5.4. Conclusion
6. Discussion
Acknowledgements
References








 
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