ScienceDirect® Home Skip Main Navigation Links
You have guest access to ScienceDirect. Find out more.
 
Home
Browse
My Settings
Alerts
Help
 Quick Search
 Search tips (Opens new window)
    Clear all fields    
advertisementadvertisement
Interacting with Computers
Volume 17, Issue 5, September 2005, Pages 522-541
Social Impact of Emerging Technologies
 
Font Size: Decrease Font Size  Increase Font Size
 Abstract - selected
Article
Purchase PDF (260 K)

 
 
 
Related Articles in ScienceDirect
View More Related Articles
 
View Record in Scopus
 
doi:10.1016/j.intcom.2005.03.003    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2005 Elsevier B.V. All rights reserved.

Assessing the effects of building social intelligence in a robotic interface for the home

Boris de Ruyterb, Corresponding Author Contact Information, E-mail The Corresponding Author, Privender Sainia, E-mail The Corresponding Author, Panos Markopoulosa, E-mail The Corresponding Author and Albert van Breemenb, E-mail The Corresponding Author

aUser System Interaction Programme, Eindhoven University of Technology, Den Dolech 2, 5600 MB Eindhoven, The Netherlands bPhilips Research, Media Interaction, Prof. Holstlaan 4 (WY 2.01), 5656 AA Eindhoven, The Netherlands

Available online 13 May 2005.

Purchase the full-text article



References and further reading may be available for this article. To view references and further reading you must purchase this article.

Abstract

This paper reports an exploration of the concept of social intelligence in the context of designing home dialogue systems for an Ambient Intelligence home. It describes a Wizard of Oz experiment involving a robotic interface capable of simulating several human social behaviours. Our results show that endowing a home dialogue system with some social intelligence will: (a) create a positive bias in the user's perception of technology in the home environment, (b) enhance user acceptance for the home dialogue system, and (c) trigger social behaviours by the user in relation to the home dialogue system.

Keywords: Ambient Intelligence; Social intelligence; Human-like

Article Outline

1. Introduction
2. Social intelligence
3. Robots versus on screen characters
4. The iCat
5. Measuring perceived social intelligence: the social behaviors questionnaire (SBQ)
5.1. Method
5.2. Design and procedure
5.3. Results
5.4. Selection of items for the SBQ
6. Experiment 2: home dialogue system
6.1. Method
6.1.1. Participants
6.1.2. Design
6.1.3. Tasks
6.1.4. Measures
6.1.5. Rating of own performance
6.1.6. Observations
6.2. Procedure
6.3. Results
6.3.1. Questionnaires
6.3.2. Interview
6.3.3. Observations
7. Discussion
8. Conclusion
References



Interacting with Computers
Volume 17, Issue 5, September 2005, Pages 522-541
Social Impact of Emerging Technologies
 
Home
Browse
My Settings
Alerts
Help
Elsevier.com (Opens new window)
About ScienceDirect  |  Contact Us  |  Information for Advertisers  |  Terms & Conditions  |  Privacy Policy
Copyright © 2008 Elsevier B.V. All rights reserved. ScienceDirect® is a registered trademark of Elsevier B.V.