Copyright © 2004 Elsevier B.V. All rights reserved.
Decision Aiding
Playing for time: A sequential inspection game
Received 15 May 2003;
accepted 28 January 2004.
Available online 18 May 2004.
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Abstract
Inspections for timely detection of illegal activity on a finite, closed time interval and subject to first and second kind errors are modelled as a sequential, two-person game. The utilities of the players, inspector and inspectee, are assumed to be linear in the detection time with time-independent false alarm costs. Sets of Nash equilibria are obtained in which the inspectee behaves illegally or legally with probability one.
Author Keywords: Game theory; Modelling; Optimization; Inspections






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