Scaffolding strategies for supporting middle school students’ online inquiry processes
Highlights
► Deep learning on the web is hard. Online inquiry needs to be scaffolded. ► The scaffolding strategies implemented in a software tools were effective. ► Scaffolded online inquiry was more content-focused, efficient, and better self-regulated.
Introduction
The use of computers and the Internet in K-12 schools has increased rapidly in the last decade. As of 2005, nearly all public schools in the United States had access to the Internet (Wells & Lewis, 2006). As a result of easy access to and abundance of online resources, the Web has been widely used by teachers and students in recent years (Hoffman et al., 2003, Kuiper et al., 2005, Wallace et al., 2000). For example, in a national survey that involved 140,000 secondary students, 67% of students reported that they would search on the Web first for their school work, with only 10% indicating that they would find a book in a library (NetDay, 2004).
Although Web resources provide valuable learning opportunities, easy access does not ensure learning. The complexity of handling vast volume of resources with varying validity in a distractive environment may overwhelm K-12 students (Kuiper, Volman, & Terwel, 2009). Effective use of online resources requires sophisticated cognitive and metacognitive skills. However, students often lack these skills to use the Web as an information resource effectively in their science inquiry (Hill and Hannafin, 1997, Hoffman et al., 2003, Wallace et al., 2000), or what we describe as “online inquiry” in this paper. Online inquiry involves a set of interconnected processes, including generating a scientific question called driving question, searching for information on the Web, evaluating and making sense of online information, and integrating different pieces of information to answer the driving question (Quintana, Zhang, & Krajcik, 2005). In particular, prior research has identified three typical problems in students’ online inquiry.
The first problem that learners face is superficial engagement with content. Wallace et al. (2000) studied sixth graders’ use of online resources and found these students demonstrated naïve task understanding and poor process management in online inquiry. They tended to simplify their task to one of finding a correct answer on the Web, rather than a sense-making process. Thus, they often quickly skimmed webpages to locate what they thought could be a single ready-made answer to their question, but made little effort to read for understanding. Similarly, Kuiper et al. (2009) studied fifth grade students’ online behaviors and found online reading was a “bottleneck” for the students due to their lack of patience.
Students may appear very busy during their online time, but their “busyness” does not necessarily equate engagement with content learning. For example, Wallace et al. (2000) observed that “[Students] repeated the same search, failed to look at search results even when they reduced the number to something manageable, and generally seemed to be engaged in staying busy, not in looking for anything useful” (p. 96). Thus, a deep analysis of how students engage in different online inquiry activities and how to promote student engagement with content is needed.
The second problem is inefficiency in online inquiry caused by disorientation (Dias, Gomes, & Correia, 1999), distraction (Ruthven, Hennessy, & Deaney, 2005), poor search skills (Kuiper et al., 2009), and mechanical tasks such as recording URLs and keywords (Wallace et al., 2000). Ruthven et al. (2005) found that secondary students in their study were easily distracted by online advertisements. In inefficient online inquiry, students get a task done with unnecessarily more time and effort or waste time and effort in irrelevant tasks. For example, manual recording of URLs and keywords is less efficient than automated recording. Time on advertisements is wasted. The inefficiency problem contributes to the first problem of superficial engagement with content. When students are occupied by mechanical tasks or distracted by irrelevant pictures, they have less time to engage in content learning.
The third problem is poor self-regulation in online learning. According to Zimmerman (2002), “Self-regulation refers to self-generated thoughts, feelings, and behaviors that are oriented to attaining goals” (p. 65). In other words, self-regulated learners are goal-oriented. They set out goals and choose strategies to attain goals before their efforts to learn, and pay close attention to their progress towards goals during the learning processes (Zimmerman, 2002). Proactive planning and close self-monitoring are key characteristics of self-regulated learners.
Unfortunately, prior research has shown that students rarely plan their online inquiry or monitor their progress when searching for information on the Web (Brand-Gruwel et al., 2009, Greene and Land, 2000). In a study of middle school students’ use of online resources in a historical inquiry task, Li and Lim (2008) noted “They read the task hastily and then went online. When they found anything related to the topic, they copied and pasted it… They showed little planning before searching and little revision after pasting the information” (p. 1401). Similarly, Kuiper et al. (2009) observed impulsiveness in fifth graders’ online inquiry, in which most students did not plan before searching. In addition, an online inquiry project often lasts several days, but students have difficulty keeping track of their work from day to day (Zhang, Marx, & Quintana, 2004). To make matters worse, teachers have great difficulty monitoring students’ work and providing support to individual students in an online learning environment (Hwang et al., 2008, Wallace, 2004).
Despite the challenges that students face in online learning, limited efforts have been made to design and study innovations to help students overcome the challenges. Besides the studies aforementioned, other research has mainly focused on understanding students’ search and navigational patterns (Dimopoulos and Asimakopoulos, 2010, Tu et al., 2008, Willoughby et al., 2009), evaluation of websites (Bos, 2000, Brem et al., 2001, Walraven et al., 2009), students’ beliefs about and attitudes towards learning from online resources (Duggan et al., 2001, Ng and Gunstone, 2002), role of individual differences in domain knowledge, search expertise, and interest (MaKinster, Beghetto, & Plucker, 2002), and features of webpages that support learning (Kember, McNaught, Chong, Lam, & Cheng, 2010).
In addition, a few efforts have been made to support the use of Web resources in classrooms. For example, Hwang et al. (2008) designed a tool called Meta-Analyzer to help teachers keep track of students’ online search behaviors. Lee (2005) developed VisSearch, a tool to help students visualize their search results in a concept map. Li and Lim (2008) explored how to use scaffolded instruction, including written prompts, argumentation template, questioning and modeling, to support students’ online historical inquiry.
Together these studies made important contributions to understanding the nature of online inquiry and ways to support it. Nonetheless, few studies have explored technology-based scaffolding strategies to support middle school students in online inquiry. Middle school students have greater needs for support than do high school and college students due to the lack of cognitive and metacognitive skills needed for online inquiry. Moreover, much of prior research occurred in an experimental setting, in which the researchers designed the information-seeking tasks for users to carry out in a short period of time, usually within 10–20 min. However, as Kim and Hannafin (2011) noted, “little research has focused on scaffolding learning in real-world, everyday classroom settings” (p. 403). Kuiper et al. (2005) recommended that “future research must focus on the design of learning environments in which the use of the Web as an information resource is incorporated into a curriculum context” (p. 311). Our study aimed to fill in the gap to examine how to scaffold students’ online learning in authentic classroom settings.
Section snippets
Design of Digital IdeaKeeper and scaffolding strategies
We designed a software tool called the Digital IdeaKeeper to explore scaffolding strategies for online inquiry, including inquiry planning, information search, analysis, and synthesis. IdeaKeeper’s design was based on the learner-centered design principles, which focus on supporting learners’ needs through scaffolded tools, tasks, and interfaces (Quintana et al., 2004). Scaffolding refers to the practice of providing appropriate support to help learners engage in tasks that are beyond their
Context of this study
This study was conducted in two sixth grade classrooms at a public middle school that offered grades 6–8, with an enrollment of 750 students. The two sixth grade classes were attending a one-month writer’s workshop, in which students met for one hour on each weekday afternoon. The teacher, Jane, had 11 years of teaching experience at the middle school level. She had participated in the IdeaKeeper project and provided suggestions about the design of IdeaKeeper. Pseudonyms were used for the
Results
First, the success levels of the students’ search had a direct impact on the overall pattern of their online inquiry, simply because if the students could not find relevant sites, they would keep searching, rather than reading and note taking. Although we did not control the students’ questions and their search processes, we found that the two groups were comparable in terms of their search success levels, as reflected by the students’ search frequencies and their own perceptions. In general,
Discussion and conclusions
This study examined two types of online inquiry processes demonstrated by sixth grade students. The first type was unstructured, regular online inquiry in which students searched information on the Web and used paper notebooks to take notes—a typical way that middle school students conduct online inquiry in schools. The second type of online inquiry was supported and structured by a scaffolded software tool. The scaffolding strategies seemed to be effective in supporting middle school students’
Acknowledgments
This article was based on work supported by the National Science Foundation under Grant No. DUE-0226241. Any opinions and findings expressed in this article are those of the authors and do not necessarily reflect those of the National Science Foundation.
References (42)
- et al.
A descriptive model of information problem solving while using Internet
Computers & Education
(2009) - et al.
A novel approach for assisting teachers in analyzing student web-searching behaviors
Computers & Education
(2008) - et al.
Understanding the ways in which design features of educational websites impact upon student learning outcomes in blended learning environments
Computers & Education
(2010) - et al.
Scaffolding problem solving in technology-enhanced learning environments (TELEs): Bridging research and theory with practice
Computers & Education
(2011) - et al.
Developing Web literacy in collaborative inquiry activities
Computers & Education
(2009) VisSearch: a collaborative Web searching environment
Computers & Education
(2005)- et al.
Scaffolding online historical inquiry tasks: a case study of two secondary school classrooms
Computers & Education
(2008) - et al.
Incorporating Internet resources into classroom practice: pedagogical perspectives and strategies of secondary-school subject teachers
Computers & Education
(2005) - et al.
Eighth graders’ web searching strategies and outcomes: the role of task types, web experiences and epistemological beliefs
Computers & Education
(2008) - et al.
How students evaluate information and sources when searching the World Wide Web for information
Computers & Education
(2009)
Fast searching for information on the Internet to use in a learning context: the impact of domain knowledge
Computers & Education
Cognitive Load and Learner Expertise: Split-Attention and Redundancy Effects in Reading with Explanatory Notes
Contemporary Educational Psychology
Motivating project-based learning: sustaining the doing, supporting the learning
Educational Psychologist
High school students’ critical evaluation of scientific resources on the World Wide Web
Journal of Science Education and Technology
Science on the Web: Student evaluations of scientific arguments
Discourse Processes
Readers, teachers, learners: Expanding literacy across the content areas
The role of cognitive engagement in classroom learning and motivation
Educational Psychologist
Exploring the online reading comprehension strategies used by sixth-grade skilled readers to search for and locate information on the Internet
Reading Research Quarterly
Disorientation in hypermedia environments: mechanisms to support navigation
Journal of Educational Computing Research
Science on the web: Secondary school students’ navigation patterns and preferred pages’ characteristics
Journal of Science Education and Technology
Measuring students’ attitudes toward educational use of the Internet
Journal of Educational Computing Research
Cited by (97)
Using digital story writing as a pedagogy to develop AI literacy among primary students
2022, Computers and Education: Artificial IntelligenceCitation Excerpt :Among these studies, two studies focused on students' development of computer and technological literacy in the context of science learning. Zhang and Quintana (2012) applied an online inquiry approach to facilitate students to generate scientific questions, search for information on the web, evaluate and make sense of online information, and integrate different pieces of information to formulate solutions to solve problems. Furthermore, Wecker et al. (2007) designed an inquiry-based environment for 37 students in a secondary school working in pairs on the project ‘How far does light go?’
USING E-SCAFFOLDING TO DEVELOP STUDENTS' SCIENTIFIC REASONING THROUGH INQUIRY-BASED LEARNING
2024, Obrazovanie i NaukaGame-based collaborative decision-making training: a framework and behavior analysis for a remote collaborative decision-making skill training game using multidimensional scaffolding
2024, Universal Access in the Information SocietyThe effect of mobile scaffolding on academic achievement and cognitive load of third grade students in mathematical problem solving
2024, Asia Pacific Education ReviewCombining cognitive theory and data driven approaches to examine students’ search behaviors in simulated digital environments
2023, Large-Scale Assessments in Education