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Computational Geometry
Volume 36, Issue 3, April 2007, Pages 159-165
 
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doi:10.1016/j.comgeo.2006.03.002    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2006 Elsevier B.V. All rights reserved.

An intersection-sensitive algorithm for snap rounding

Mark de Berga, 1, Dan Halperinb, Corresponding Author Contact Information, 2, E-mail The Corresponding Author and Mark Overmarsc

aDepartment of Computer Science, TU Eindhoven, PO Box 513, 5600 MB Eindhoven, The Netherlands bSchool of Computer Science, Tel Aviv University, Tel Aviv 67789, Israel cDepartment of Information and Computing Sciences, Utrecht University, PO Box 80.089, 3508 TB Utrecht, The Netherlands

Received 19 November 2004; 
revised 21 March 2006; 
accepted 22 March 2006. 
Communicated by B. Chazelle. 
Available online 4 May 2006.

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Abstract

Snap rounding is a method for converting arbitrary-precision arrangements of segments into fixed-precision representation. We present an algorithm for snap rounding with running time O((n+I)logn), where I is the number of intersections between the input segments. In the worst case, our algorithm is an order of magnitude more efficient than the best previously known algorithms. We also propose a variant of the traditional snap-rounding scheme. The new method has all the desirable properties of traditional snap rounding and, in addition, guarantees that the rounded arrangement does not have degree-2 vertices in the interior of edges. This simplified rounded arrangement can also be computed in O((n+I)logn) time.

Keywords: Precision and robustness; Geometric rounding; Snap rounding; Arrangements


Computational Geometry
Volume 36, Issue 3, April 2007, Pages 159-165
 
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