Copyright © 2005 Published by Elsevier Ltd.
Editorial
Special Issue: Education
Available online 16 February 2005.
References and further reading may be available for this article. To view references and further reading you must purchase this article.
Article Outline
- Introduction
- How to include visuals and interactivities in an educational computer graphics repository
- Computer graphics education in different curricula: analysis and proposal for courses
- Using photography as a metaphor for teaching image synthesis
- A combined introductory course on human–computer interaction and computer graphics
- Interactive learning of CG in networked virtual environments
- Virtual learning environment for medical education based on VRML and VTK
- Vitae






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