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Journal of Systems and Software
Volume 70, Issue 3, March 2004, Pages 263-274
Rapid system prototyping
 
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doi:10.1016/S0164-1212(03)00073-6    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2003 Elsevier Inc. All rights reserved.

Rapid prototyping of real-time control laws for complex mechatronic systems: a case study

M. DeppeCorresponding Author Contact Information, E-mail The Corresponding Author, E-mail The Corresponding Author, a, M. ZanellaE-mail The Corresponding Author, a, 1, M. RobrechtE-mail The Corresponding Author, E-mail The Corresponding Author, b, 2 and W. HardtE-mail The Corresponding Author, E-mail The Corresponding Author, c, 3

a University of Paderborn, Mechatronics Laboratory Paderborn (MLaP), Pohlweg 98, Paderborn D-33098, Germany b iXtronics Ltd., Technologiepark 11, Paderborn D-33100, Germany c University of Paderborn, Informatics and Process, Laboratory (IPL), Warburger Str. 100, Paderborn D-33098, Germany

Received 3 December 2002; 
accepted 11 January 2003. ;
Available online 10 October 2003.

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Abstract

Rapid prototyping of complex systems embedded in even more complex environments raises the need for a layered design approach. Our example is a mechatronic design taken from the automotive industry and illustrates the rapid-prototyping procedure of real-time-critical control laws. The approach is based on an object-oriented structuring allowing not only central control units but also distributed control units as needed by today’s designs. The implementation of control laws is a hardware-in-the-loop simulation, refined in steps and reducing the simulation part at every one of these. On the lower level, common platforms, such as FPGAs, microcontrollers or specialized platforms, can be instantiated.

Author Keywords: Mechatronics; Distributed controller realization; Rapid-prototyping; Hardware-in-the-loop simulation

Article Outline

1. Introduction
1.1. The X-mobile
2. Rapid prototyping of complex mechatronic systems
2.1. Modular-hierarchical structuring of mechatronic systems
3. Software integration platform
3.1. Rapid prototyping of control laws
3.2. Controllers in hardware
3.3. Creating the distributed application
4. Rapid-prototyping hardware platforms
4.1. Rapid prototyping of ECU hardware
4.2. Asynchronous architecture
4.3. Overview of other rapid-prototyping platforms
5. Applications
5.1. X-mobile
5.2. Modular solution for the X-mobile
5.3. Step-motor controller
6. Conclusion
References
Vitae















Journal of Systems and Software
Volume 70, Issue 3, March 2004, Pages 263-274
Rapid system prototyping
 
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