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Computers & Graphics
Volume 24, Issue 2, April 2000, Pages 293-296
 
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doi:10.1016/S0097-8493(99)00164-8    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2000 Elsevier Science Ltd. All rights reserved.

Education

Re-inventing the introductory computer graphics course: providing tools for a wider audience

Steve Cunningham1, E-mail The Corresponding Author, E-mail The Corresponding Author

Computer Science Department, California State University Stanislaus, 801 West Monte Vista Avenue, Turlock, CA 95382 USA

Available online 24 April 2000.

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Abstract

Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was reflected in ACM/IEEE Curriculum 91 (Tucker AB, Barnes BH. Computing curricula 1991: Report of the ACM/IEEE/CS Curriculum Task Force. New York: Silver Spring, MD: ACM Press/IEEE Computer Society Press, 1991). Computer graphics and similar subjects are expected to play a larger role in undergraduate computer science in the future (Cunninghams. SIGCSE Bulletin 1998;30(4):4a–7a), and this is being discussed in the ACM/IEEE Curriculum 2001 project. In the last few years the approach to teaching this course has changed to take advantage of more powerful graphics tools. This paper describes an approach to the introductory computer graphics course that increases its value as a tool for the student in the sciences, mathematics, or engineering as well as providing a sound introduction to the subject for the computer science student. This approach is compatible with the recommendations of the recent Graphics and Visualization Education Workshop (Reports of the Graphics and Visualization Education 99 workshop are published online at www.eg.org/WorkingGroups/GVE/GVE99 and www.education.siggraph.org/conferences/GVE99 and will appear in Computer Graphics and Computer Graphics Forum) while focusing on serving an expanded audience.

1 For 1999–2000, the author's address is San Diego Supercomputer Center, P.O. Box 85608, San Diego, CA 92186, USA. http://www.cs.csustan.edu/not, vert, similarrsc.


Computers & Graphics
Volume 24, Issue 2, April 2000, Pages 293-296
 
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