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Computers & Graphics
Volume 26, Issue 1, February 2002, Pages 99-108
 
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doi:10.1016/S0097-8493(01)00161-3    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2002 Elsevier Science Ltd. All rights reserved.

Technical Section

Ocean waves synthesis and animation using real world information

Sébastien ThonE-mail The Corresponding Author and Djamchid GhazanfarpourCorresponding Author Contact Information, E-mail The Corresponding Author

MSI Laboratory, ENSIL—Limoges University, Technopole, 16 rue Atlantis, 87068 Limoges Cedex, France

Available online 11 February 2002.

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Abstract

In Computer Graphics, existing ocean waves models still suffer from lack of realism and/or complexity of use essentially due to empirical definition of parameters by the user. In this paper, we propose an easy to use spectral ocean waves model whose parameters are obtained automatically from real world information. These parameters can be computed in two different ways. The first one makes use of measured oceanographic data and the second one is image based. Both are very fast and simple to use. By using real world information, we can achieve more realistic results than previous models. Ocean waves animation is very easy to perform with our spectral model. In addition, this model is procedural and allows a continuous representation of ocean surface away from shore with any size and any level of detail, while requiring very low memory storage.

Author Keywords: Realistic ocean waves; Spectral model; Automatic synthesis; Image based; Buoy data

Article Outline

1. Introduction
2. The ocean waves model
2.1. The model
2.2. Spectral generation
2.2.1. Measured buoy data approach
2.2.2. Image-based approach
2.3. Spectrum sampling
2.4. Repetition pattern reduction
3. Animation
4. Rendering
5. Conclusions
6. Future works
Acknowledgements
References











Computers & Graphics
Volume 26, Issue 1, February 2002, Pages 99-108
 
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